If you make money on the Play Store, you should probably check your email. Google is sending out a notification to developers to let them know that in the future, payments will be sent out on a 15 day delay instead of the one or two days the company has been using for a while. What does this mean for you? Well, if selling apps is a primary source of income for you, then you'll want to do some planning.
Remember when developers got their pre-release Ouya kits and started showing them off? In those videos, the controllers looked kinda crummy. Thankfully, the company said those were absolutely not indicative of the final design that will go out to consumers. Turns out, they really weren't! The company has detailed some changes and they sound pretty good.
For starters, the D-pad design has changed from a disconnected disc to the typical cross style that we've all gotten used to since the NES.
Most college kids are at home this time of the year, celebrating the end of finals and/or nursing hangovers. But the ROM's scene's number one destination is hosting classes all year round at the the new XDA University site. XDA-Developers has been working on the extension of the main site as a destination for newcomers to the world of root, custom ROMs, and other Android modifications, as well as a place to learn about more serious Android development.
As Google continues the work of expanding its Play Store services across the globe, it only makes sense that the giant is also working to provide a cohesive, pleasant experience for users in the 130+ countries that now support paid apps. To that end, Google has announced in a post to the Android Developers blog that developers can now include localized promotional graphics and video in their Play Store listings.
Basically, what this means is that developers can upload separate assets to ensure that users in, for example, the United States will see English-language graphics and video, while others around the world see materials in their own language.
As a developer, I absolutely love days like today. If the high-level "improves performance and stability and fixes bugs" changelog of Android 4.1.2 isn't good enough for you, how about we dive into the actual low-level source code commit logs Android engineers made into AOSP since 4.1.1_r1.1 (JRO03D) all the way through today's release 4.1.2_r1 (JZO54K). These commit logs are spread over probably 100+ repositories, so hunting for all of them manually would probably take you days.
Amazon, in an effort to continue expanding its services globally, announced today that its Android app distribution service, the Amazon Appstore, is heading for Japan.
The shopping and media giant is now inviting developers to submit their apps and games for distribution in Japan, giving them the chance to participate in a new market with Amazon and "expand their business." Jim Adkins, VP of the Appstore, explained:
We've been covering the OUYA since its original debut as an ambitious idea on Kickstarter in July. Within a month, the campaign had raised an astounding $8.6 million. We've also heard that OUYA is partnering with Square Enix, will include OnLive support, and a whole lot more (thanks to Founder Julie Uhrman's AMA on Reddit).
After a brief pause in OUYA news, Uhrman recently published a post to the official OUYA blog, giving readers a "full update" on the project.
Piracy is a major issue for Android, and even more so for Android developers, which is why Jelly Bean introduced App Encryption. But this may be a case of the cure being worse than the disease: hundreds of developers of paid apps have chimed in on a Google Code thread, claiming that the encryption (or more accurately, the location of installed and encrypted apps from the Google Play Store) makes their apps entirely unusable, as account information and other stored data is removed after a device reboot.
One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.
Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.
On day one of Google I/O, the Play Store team announced an upcoming brand new version of the Android Developer Console - a publishing interface developers use to, you guessed it, publish apps to Google Play. The completely redesigned UI contains improvements based on feedback from the past several years and is fantastic. For further details, hit the link above or just watch this video:
As promised, you can now sign up to be first in line to give the private beta a go by following this url.