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Huawei releases kernel source code for Honor 6X

The Honor 6X began receiving the Nougat-based EMUI 5.0 update back in early May. It's been nearly three months since then, and Huawei has finally released this budget smartphone's kernel source code. You can now expect to see more development for the 6X in the near future.

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OnePlus already has the OnePlus 5 kernel source available for download

A lot of smartphone makers get around to releasing kernel sources whenever they feel like. It might be a month or two after a device is released or updated, but it happens. OnePlus, to its credit, is much faster. The OnePlus 5 has only just been announced, but the open source files are already available for download.

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Google adds support for app listings in local currencies for 8 new countries

Residents in countries like Bangladesh and Macau can get used to seeing round numbers on their bank statements from Google Play. Google has just rolled out support for setting specific prices in local currencies for eight new countries. Keep in mind, these countries previously had Google Play, and purchases in them were still in their local currency. But, now developers can set specific prices in these places, if they choose to.

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Google Play promo codes are now available in 8 more countries

If a developer wants to give some paid content away, usually the best way for them to do this is with a Google Play promo code. This has always been dependent on where you live, as they're supported in some regions but not others. Now, Google has added 8 further countries to the list of those that support the codes. They are as follows: Belgium, Finland, Greece, Ireland, Netherlands, New Zealand, Portugal, and South Africa.

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Android O feature spotlight: VolumeShaper lets audio apps perform cross fades, fade-outs, and more

Android has a long and complicated history with audio output, but Google has been improving audio on Android with higher quality sound and lower latency. In Android O, developers will have a new tool to perform audio transitions and effects.

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How Google plans to tackle power consumption even more aggressively in Android

Yesterday at I/O Google had an interesting talk called Background Check and Other Insights into the Android Operating System Framework. It's a long name, but really it's about improving battery life in Android. It went on at great length as to how, exactly, the team plans on doing that, and it's quite worth a watch. We have the video here, but if you don't have the half-hour to check it out, then you are welcome to read below.

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Google announces new developer tools for watch face complications and wearable UI design

Google changed a lot about how Android Wear works in the 2.0 update. So much, in fact, it had to push back the release by several months. At I/O today, Google has announced some new developer tools that will lead to better watch face complications and wearable-friendly UI designs.

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Google will soon offer automatic APK size optimization to developers

Apps are probably one of the biggest uses of space on your device, and they might be slimming down in the future. Google is preparing to offer developers an automatic APK optimization service. The idea is to deliver smaller APKs to users that have all the extraneous bits stripped out.

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Devs can now autosize TextViews

Google has been smoothing Android's rougher edges over the last few revisions, but there's one thing you interact with constantly that still needs some work: text. Until now, developers had to specify a text size, and that's all the text would be without third-party workarounds—even if that meant it was super-tiny or so big it overflowed. Now, they can create "autosizing TextViews" with Google's tools.

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Android O feature spotlight: More natural movement with physics-based animations

Animations in apps can often be jerky or unrealistic, but in Android O Google plans to give developers tools to make animations buttery smooth and natural with the power of physics. It should also be much simpler to make animations with this system.

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