Our second, and last, giveaway for today is a little more literary than the offerings we've had so far, and really, is pointed more towards those who are looking to get into Android programming and development. So, we do ask that you only enter this contest if you actually want the book, because there aren't many Android giveaways out there aimed at the developer crowd. And don't worry devs, this isn't the only InformIT title we'll be offering as part of our Mega-Holiday Giveaway - it's just the first.
To help Android developers automate some things and catch certain errors early on, the Android Tools team is pushing ahead with a new dev tool called Android Lint. Android Lint will be available in the next release of ADT (16) and Tools (r16).
If you're not familiar with the "lint" paradigm, a lint tool generally helps you validate your code using a certain set of rules in order to avoid common pitfalls.
Packt Publishing is back again with another new book, and to celebrate, we've teamed up for a giveaway. The book in question is Android 3.0 Animations: Beginners Guide, available now for $41 for a print copy or just $23 for the eBook (or $45 for both).
Written by Alex Shaw and spanning 304 pages, the book is devoted entirely to what is (sadly) an oft-neglected aspect of Android development: creating and utilizing animations.
One of the biggest problems that developers face with Android is the wide range of devices that run the OS. Different hardware, screen resolutions, Android versions, etc. make it extremely difficult for devs to ensure that their apps will run correctly on every single device. Apkudo is a service looking to change that by helping developers test their app on nearly 300 real-world devices.
Here's how it will work: devs submit their app to the Apkudo team, who will then run the app on some 289 different devices and return the results back to the submitting developer.
While most of you have heard of Open Source software at this point (I hope you have, anyway), you probably aren't aware that each year Packt Publishing puts on a contest to highlight the best and brightest Open Source projects across all platforms. The contest is currently in its voting stage, ends on October 31, 2011.
Our friends over at informIT are back with another new book on programming for Android. This time around, though, the book places more emphasis on learning directly by creating apps - in other words, learning by doing. The book is Android for Programmers: An App-Driven Approach, and it packs 16 fully coded Android apps as examples.
Written by Paul J. Deitel, Harvey M. Deitel, Abbey Deitel (quite the family affair...) and Michael Morgano, the book is 512 pages long and can be had for $29 for the eBook, $36 for a paper copy, or $49 for both.
As an Android developer, I don't think I've been this excited for an ADT and Tools releases in a long time. The Android tools team (Tor and Xav) just dropped off the latest ADT and SDK Tools at the Android Tools download site, bringing both up to version 14.
Among a sizeable list of improvements I'm mostly excited about these (and by excited, I mean ecstatic):
Aviary, developer of a bounty of online creative tools, has just announced its latest venture into the iOS and Android mobile platforms: a new SDK that allows developers to embed Aviary's advanced photo editing tools into their apps. The SDK allows the developer to choose which editing features to include, and takes "just minutes to implement."
Some of the editing features the SDK offers include:
- Crop, Flip, Rotate
- Sharpen and Blur
- Redeye Removal
- Teeth Whitening and Blemish Removal
- Adjust Colors and Saturation
- Adjust Brightness and Contrast
Other options such as text, stickers, drawing, and a meme generator are also present.
Once again, we're teaming up with informIT to give away yet another book. This time around, it's perhaps what you'd call a higher-level book that might be especially useful to those familiar with developing, though it's still accessible to those just starting out. The book: Android Developer's Cookbook: Building Applications with the Android SDK.
Written by James Steele and Nelson To and published in October, 2010, the book spans a whopping 400 pages.
Over the past few years, Android has grown from a small project in Palo Alto, CA into the most popular smartphone platform on the planet. As such, developers all over the world have taken interest in the platform, providing us with some pretty amazing apps along the way.
O'Reilly Media thought it was about time for a conference to encourage, nurture, and help developers that encompasses the entire Android ecosystem -- everything from app building to revenue models, and what goes under the hood.