30
Aug
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One of the highlights of Samsung's Galaxy Note II announcement at IFA yesterday was the increased functionality carried by the device's hallmark S Pen stylus. The Note II's version of the Pen, besides being "ergonomically designed for the perfect grip," allows users to quickly clip, crop, and edit screen content, adding further illustration and handwritten keyword recognition. The Pen now also features a unique "hover" functionality, whereby an app can recognize that the Pen is near the screen and react accordingly with contextual menus or other activities.

15
Aug
ubilogo1

Another day, another Kickstarter project. This one actually looks like it could have potential, though. Ubi is an Android-powered speaker system that connects to your local WiFi network. The small black box plugs into a power outlet and is controlled primarily via voice. It comes equipped with colored LEDs for notifications, and an array of sensors including temperature, humidity, air pressure, and ambient light. To round out the specs, the box packs a full-size USB port and a 3.5mm audio jack.

06
Aug
opengles2

Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the specs for Open GL ES 3.0. OpenGL ES is the primary graphics API for mobile device platforms, including Android and iOS. As you would expect, the updates are rather technical, but here's an overview of what we can expect in the future.

01
Aug
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Following last month's major update to the Android Asset Studio, the studio's Device Frame Generator has been given a new home under the "Distribute" tab at developer.android.com. For those not familiar, the Device Frame Generator is a tool that allows developers (or anyone, really) to wrap their screenshots in high-quality images of real devices, creating a stunning context for your app (or mockup).

Along with its new location, the generator has a new name: Device Art Generator.

30
Jul
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Last Updated: July 31st, 2012

One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.

Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.

15
Jul
galaxysiiiblue

Verizon has taken some flack lately for being the only US carrier to lock the bootloader. Workarounds have been implemented, but Samsung's taken it a step further by announcing a developer version of the device. Today they...well, they haven't quite made good on that promise, but they have created a landing page for the device on their site that announces the 32GB Pebble Blue version will be "coming soon".

12
Jul
evo 4g lte

It may have taken over a month longer than the international version, but HTC has finally released the kernel source code for T-Mobile's version of the One S. HTC has offered no explanation for why the US model's source code was delayed for so long, but perhaps this means that the AT&T One X will see its kernel source released at some point.

They also released the kernel source for the EVO 4G LTE.

11
Jul
samsunglogo

Today is a good day, I think, for source code drops! Samsung has just released the source code for an update for the Epic 4G Touch, Sprint's variant of the Galaxy S II. The update (FF18) is said to be rolling out to devices right now as an OTA. If you want to get your hands on the kernel code to fiddle with it yourself before the update arrives, however, you can head to Samsung's download page here.

02
Jul
dist070212
Last Updated: August 1st, 2012

Depending on how fanboyish you want to be you want to look at it, things are either getting better by the day, or still dismal as can be. First, the charts:

2012-07-02_22h19_09

Obviously, the good news is that in the past month, Ice Cream Sandwich (Android 4.0+) has moved up from 7.1% to 10.9% - and considering there are hundreds of millions of devices running Android, that seemingly meager 3.8% is actually quite a few devices.

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