06
Aug
opengles2

Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the specs for Open GL ES 3.0. OpenGL ES is the primary graphics API for mobile device platforms, including Android and iOS. As you would expect, the updates are rather technical, but here's an overview of what we can expect in the future.

Much Better Texture Compression

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Perhaps the biggest noticeable change in this iteration is that texture compression has been improved, and the spec now has required support for the ETC texture compression format.

01
Aug
image

Following last month's major update to the Android Asset Studio, the studio's Device Frame Generator has been given a new home under the "Distribute" tab at developer.android.com. For those not familiar, the Device Frame Generator is a tool that allows developers (or anyone, really) to wrap their screenshots in high-quality images of real devices, creating a stunning context for your app (or mockup).

Along with its new location, the generator has a new name: Device Art Generator. Users of the old generator will be happy to know that it has maintained its original functionality (like options for adding screen glare or shadow to your generated image), and works just as well (if not better) than before.

30
Jul
image
Last Updated: July 31st, 2012

One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.

Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.

15
Jul
galaxysiiiblue

Verizon has taken some flack lately for being the only US carrier to lock the bootloader. Workarounds have been implemented, but Samsung's taken it a step further by announcing a developer version of the device. Today they...well, they haven't quite made good on that promise, but they have created a landing page for the device on their site that announces the 32GB Pebble Blue version will be "coming soon".

2012-07-15_22h40_29

It doesn't look like pre-orders are available yet, although we know the device will retail for $599 when it finally launches. Previously, Verizon had tried to claim that Samsung was responsible for the locked bootloader, but since virtually every other version of the device did not have a locked bootloader, and now Samsung is going out of its way to get an unlocked version in the hands of its customers, it's a little tough to stomach that idea.

12
Jul
evo 4g lte

It may have taken over a month longer than the international version, but HTC has finally released the kernel source code for T-Mobile's version of the One S. HTC has offered no explanation for why the US model's source code was delayed for so long, but perhaps this means that the AT&T One X will see its kernel source released at some point.

They also released the kernel source for the EVO 4G LTE. Developers - or anyone who is interested - can grab the source code from the link below.

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Source: HTC Developer Center

11
Jul
samsunglogo

Today is a good day, I think, for source code drops! Samsung has just released the source code for an update for the Epic 4G Touch, Sprint's variant of the Galaxy S II. The update (FF18) is said to be rolling out to devices right now as an OTA. If you want to get your hands on the kernel code to fiddle with it yourself before the update arrives, however, you can head to Samsung's download page here.

2012-07-11_13h01_05

Dat source code.

If you're not a developer, chances are this won't be of interest to you. No you can't flash it and yes you're better off waiting for a ROM to be built or the update to rollout to your device.

02
Jul
dist070212
Last Updated: August 1st, 2012

Depending on how fanboyish you want to be you want to look at it, things are either getting better by the day, or still dismal as can be. First, the charts:

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Obviously, the good news is that in the past month, Ice Cream Sandwich (Android 4.0+) has moved up from 7.1% to 10.9% - and considering there are hundreds of millions of devices running Android, that seemingly meager 3.8% is actually quite a few devices.

And then there's the bad news. First, the fact that ICS is the latest (and by far the best) version of Android and yet we're happy to see it on just under 11% of devices is sad; it's even worse that it's literally 8.5 months old.

30
Jun
2012-06-30_10h17_53
Last Updated: July 10th, 2012

The contest is now over. Here are the winners, selected at random:
  • Danny Holyoake
  • Zhe Xi Ooi
  • Marc Zdon
  • Dennis F Heffernan   
  • Melvin Blokhuijzen   
  • Pegasus195   
  • Raido   
  • Sirdeiu   
  • Justin  
  • Brett Glisson

Congratulations - you will be contacted for your information in the near future!

Everyone else - keep participating and stay tuned to Android Police so that you don't miss our upcoming giveaway announcements. You can follow AP on Twitter Facebook, Google+, and RSS.

There are a lot of integrated development environments out there, and when it comes to Android, Eclipse is one of the most popular. As always, Apress has every budding developer's back with a book written specifically for getting people up and running on the IDE.

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