There was a time when we thought bacon could make almost anything better. We were wrong... It can make everything better! Things started simple with bacon appearing on breakfast plates, hamburgers, and sandwiches. Society eventually aimed higher with more creative endeavors like bacon ice cream, bacon-wrapped pizza, and of course, bacon-wrapped bacon. We couldn't even stop there because cocktail culture simply wasn't complete without bacon-flavored vodka. Why am I talking so much about bacon? Read More
The Android M Developer Preview was released just yesterday and we're all very closely examining the changes. While there's still quite a bit to dig through, it looks like Google is getting some of the source code up right away. Before anybody gets too excited, it's likely that this code dump occurred to ensure GPL compliance. However, there are quite a few projects in the changelog that wouldn't normally require updates due to licensing, so there may be quite a bit more going live on this release. Read More
In every field, there are certain tools of the trade that everybody just simply knows. Apktool has become one of those, helping app modders and themers with reshaping the software we use on our phones every day. Version 2.0 has been in the works for 2 years, and just yesterday it was promoted to a final release.
The list of changes is pretty expansive; but if you've been following along with the beta versions, there aren't too many surprises. Read More
At one time in history, building an app that gave a consistent experience across all (or most) versions of Android was nearly impossible without dedicating a lot of time and effort. Thanks to the Android Support Library (a.k.a. AppCompat), it's easy to use some of the most important and commonplace user interface elements on versions of Android going as far back as Donut and Éclair. A fresh update for AppCompat was just released, bringing it to v22.1, and it introduces some really big changes. Read More
When Android Studio v1.1 entered the Stable channel, about 6 weeks ago, the Dev Tools team gave word that v1.2 was already well underway and that it would be based on the newly released IntelliJ 14. A couple of weeks later, the first preview build turned up, and it had already been upgraded to include IntelliJ 14.1, as well. Developers on the Canary channel have been testing and playing with the new features since early March, and now it's time to bring the goods to a larger audience. Read More
As if it wasn't already news, Apple announ... Android 5.1 is officially launching today. While the latest version already made its debut on a few Android One phones, the rest of us have been (impatiently) waiting for our chance to check it out on some Nexus hardware. We're still looking for OTA packages and factory images, but it looks like Google is already busy uploading the source code to the Android Open Source Project (AOSP). Read More
December brought us many gifts, not least of which was the official release of Android Studio v1.0. While things have been fairly quiet for developers sticking to Stable releases, the Android Tools team has been busy with a steady stream of updates for those of us on the Canary builds. After two months in development, v1.1 is finally ready to roll out to the masses. This version is mostly dedicated to bug fixes, but there are a few features added in test builds that will feel new to users that are just now receiving the update.
Changelog: (from the Android Studio 1.1 Beta post)
- Support for version 1.1 of the Android Gradle plugin (now available as a release candidate)
- Improved support for unit testing.
Game developers integrating with Google Play Games have seen a lot of improvements since the service was launched a year and a half ago at Google I/O 2013. There have been a lot of refinements to the experience for both players and developers, and new tools have made many of the tedious and time consuming chores much easier. Google has just launched a new Play Games Publishing API inspired by a similar interface that was added to the Play Store earlier this year. There is also a new Leaderboard feature that should help to prevent falsified scores. Finally, the Unity Plugin and C++ SDK have been updated to support more devices and add additional features. Read More
A couple of weeks ago, a release candidate for Android Studio 1.0 rolled out to the Canary development channel to allow users a chance to poke and prod at it before an official launch. The serious issues have been worked out and Android Studio has been given its first official release to the stable channel. Alongside the title change, Android Studio has also been declared the "official Android IDE." ADT with Eclipse is still available, but is no longer considered to be in active development.
Aside from a few bug fixes, this version doesn't contain any significant changes from the recent release candidates. Read More