Qualcomm has released the software development kit for its Toq smartwatch, which could be just the shot in the arm the limited product needs. The Toq's colorful Mirasol e-ink display, which is easily visible in sunlight, gives the smartwatch a real advantage over competitors. But without more compelling functionality, it struggles to justify its relatively expensive price point. Hopefully there's enough interest in the product for developers to flock to the SDK.
- Russ Brown
- Maxwell Kozlov
- Minh Tam Dinh Thai
Congrats, everyone - we'll be in touch shortly.
The number of quality games in the Play Store may be increasing at a healthy pace, but let's be honest, there's still some room for improvement. Unfortunately, even if you know Java, creating games can be a little different than creating an app. You need some help - a professionally-written book to break down and explain each part of the process, then help you bring it together.
Improving on the original ForceEffect for Android, ForceEffect Motion offers the same quick, smooth freehand sketching, construction, and constraining capabilities but with the added ability to simulate motion, allowing users to create complete mechanical system designs on mobile devices, using tools like Autodesk 360 to then share and collaborate for a continued workflow that doesn't have to miss a beat.
I've written more than a few of these giveaways for products covering just about every aspect of Android development, and written by dozens of authors. But this one... well, this is special, because it's a series of LiveLessons from none other than former Android Police contributor Ian Clifton.
- Michael Pardon
- Tania N
- Alex (Dupree?)
- Mario II Valenzuela
- Jeff Miller
- Keyz Karanza
- CHRIS S
Congratulations, guys - all of you will be contacted for your information in the near future!
- Danny Holyoake
- Zhe Xi Ooi
- Marc Zdon
- Dennis F Heffernan
- Melvin Blokhuijzen
- Brett Glisson
Congratulations - you will be contacted for your information in the near future!
By all accounts, the Amazon Kindle Fire is the best-selling Android tablet of all time.Between Amazon's quality-not-quantity approach to their App Store and one-tablet-to-rule-them-all line-up, and you've got a recipe for quality control more akin to Apple than Google. But that also means developing for the Fire and the App Store is a slightly different experience from start to finish - so if you're planning an app specifically for the Fire...
Look, I'm going to cut right to the chase here: we've done a lot of book giveaways, and in every single case they were quality books written by undisputed experts on the topics. But the book we're giving away here... well, it's on a whole new level, because it's written by an insider: Reto Meier, Google's Android Developer Relations Tech Lead. Having been involved in Android development (from the inside, mind you) since the initial release in 2007, it's safe to say there are few people who know more about how best to develop for the OS than him.
Learning to develop isn't always easy - and learning how to do it well is even harder. While it's true there are a plethora of resources available on the subject, sometimes they dive in too deep or skip over some of the prerequisites. Thanks to our friends over at informIT, though, we have just the book: Android Wireless Application Development Volume I: Android Essentials.
It's no secret that we work with a number of publishers to give away a steady stream of books to aid aspiring developers - after all, if we help developers, the entire Android ecosystem as a whole is enriched. But for some people, simply reading a book isn't the ideal way to learn. It's for these people that informIT has released Android App Development Fundamentals LiveLessons - a series of downloadable videos that are designed to teach Java developers how to build apps for Android.
Let's be honest, there isn't exactly a shortage of Android apps. What there is a shortage of, though, is quality Android apps. You know, apps with great interfaces, support for new features (such as ActionBar), and formats (tablets, TV, etc.) Part of the problem could simply be that a lot of the people developing (cr)apps for Android aren't experienced developers... or if they are experienced devs, they don't know how to get the most from the OS.