As usual Google has updated monthly platform distribution numbers for Android in its developer dashboard. The numbers, based on devices accessing the Play Store over the last 14 days (ending May 1st), tell developers which versions of Android are most prevalent, and which are on the decline.
This month, as last month, we're seeing a decline in Gingerbread and a rise in Jelly Bean. Gingerbread has dropped from 39.8% to 38.5%, a 1.3% drop for those keeping tally at home. Read More
Google just updated the sold out I/O 2013 conference website with the full schedule developers have been dying to see for months, ever since the initial announcement back in February. During the three days in mid-May (May 15-17), the company's engineers will host over 120 talks on such topics as:
- Chrome & Apps
- Google Cloud Platform
- Knowledge & Structured Data
- and other tech subjects
On day 3, developers will also be able to participate in Code Labs on the topics of Android, Google+, Chrome & Apps, Google Cloud Platform, and YouTube. Read More
HTCdev just finalized a fairly timely release of kernel sources for several carrier-specific and unbranded variants of the HTC One. The list of newly covered models includes:
- U.S.: Sprint and T-Mobile
- Asia: Taiwan and Hong Kong (CHT)
- Europe: unbranded European version, Italy (TIM), France (Bouygues), and Germany (O2).
Of course, the Canadian and Developer Edition had their own releases earlier this month.
Among US carriers, only AT&T and Cincinnati Bell are still unaccounted for, but likely to make their own appearances shortly. Read More
It's One launch day! You can get HTC's newest flagship on Sprint, AT&T, and T-Mobile here in the US, as well as Telus, Bell, Brightpoint, and Rogers in Canada. To go along with the official launch of the device, HTC has also decided to throw the development community a bone by releasing the kernel source code for five variants of the device: Developer Edition, Brightpoint, TELUS, Bell, and Rogers.
Notice anything particular about that list? Read More
The Xperia E, Sony's low-end Jelly Bean-powered smartphone which was announced back in December may have another trick up its sleeve yet. The manufacturer is offering owners of the device the chance to test out Mozilla's fledgling Firefox OS on the device via a downloadable ROM. Meant for "advanced developers," the ROM comes with a few warnings from Sony, chiefly that you should know what you're doing before you get started. Read More
Following yesterday's Android 4.2.2 OTAs to various Nexus devices, Google today followed up with the push of all 4.2.2 open source code changes to AOSP. There is a lot here to parse through this time around compared to the minor 4.2.1_r1.2 commit from 10 days ago.
We've already identified some obvious user-facing changes, which we'll post about separately soon to keep it clean and organized. The purpose of this post is, as before, to find the low-level changes that may not be obvious. Read More
We're all eagerly awaiting the arrival of the Ouya and the one question we need to have answered is whether or not the platform will be able to acquire enough interesting games to be worthwhile. One of the ways the company is generating interest and content is with a 10-day developer competition. Keeping in mind that the entire programming process occurred in a little more than a week (and in some cases, less than that) and all the titles are unfinished, here's a look at some of the games that may end up on the console. Read More
The following is a guest post and an open letter to Google from Simply Applied, the makers of apps Sign and CritiCall. It was written by Chris H and Peter V, the developers on the Simply Applied team.
To put it plainly, Google’s Developer Support is awful. It’s entirely faceless, avoiding human contact like a recluse living under Uluru in the Australian Outback – its almost enough to long for the days of, “Press 1 for Billing” phone menus. Read More
Well, that didn't take that long at all. Less than a month after we first heard about Shaquille O'Neal starring in a post-apocalyptic game that features mutant zombies (yes, you read that right), it's already released! The not-quite-sequel to Shaq Fu, a game so bad that people devote actual time and money to liberating it from existence, brandishes an entirely different gameplay style. Whereas the original was a fighting game along the lines of Mortal Kombat, this game is closer to the second week of Dikembe Mutombo's 4 1/2 Weeks To Save The World. Read More