Microsoft makes a lot of apps for multiple platforms. It also makes a lot of tools that are used by other developers to build apps for multiple platforms. It only makes sense then that the company would be interested in buying Xamarin, one of the leading platform providers for mobile app development.
While you may not have heard of Xamarin, its solution counts as one of the invisible threads that play a role in running the Internet nowadays. The platform helps developers use a shared codebase in C# to build, test, and monitor native apps for iOS, Android, and Windows, all with the same IDE, language, and APIs.
When you stare into the infinite void of space, salted with stars so vast and distant that they defy the human mind to imagine them, you can't help but wonder at the scope and majesty of the universe. Then you start to wonder how to make some money out of it.
Cosmonautica is the latest in a long line of space trading sims, the stellar ancestors of the old "pirate math" games from the 80s. And yes, buying and selling goods across star systems serves as the core of the game, with profits enabling you to upgrade and arm your ship, hire new crew, and expand your business.
It might surprise you to learn that the Android Police staff does not work on a series of networked Chromebook Pixels connected to Google's sentient God-Cloud. Nope, most of us use Windows for daily posting and other general tech stuff. So it's awfully interesting that Microsoft is making a push to bring Android apps to its various Windows platforms starting with the upcoming Windows 10. At today's Build 2015 developer keynote, Microsoft said that devs will be able to "reuse nearly all the Java and C++ code from an Android phone app to create apps for phones running Windows 10.”
By now just about everyone knows about ostentatious headphone maker Beats - if you haven't seen them shilled by hip-hop stars and football players, you've seen them in custom-made corner displays at Best Buy. The company has also technically been a part of Apple since May of last year, presumably because a gold iPhone 6 just isn't complete without a matching pair of Champagne Studio Wireless headphones. But a more interesting question to ask is this: what will happen to Beats Music, the multi-platform streaming service that competes with the likes of Spotify?
It can't be easy to be a BlackBerry user these days. Despite the hardware and software maker's (arguably) best efforts, the company has fallen from its height as the undisputed king of the boardroom to shipping just one out every two hundred smartphones worldwide in the last quarter. The reasons for BlackBerry's decline are legion: a failure to innovate quickly as Android and iPhone adoption soared, an ineffective ecosystem and infrastructure, and hardware missteps like the Storm at critical junctures. But one thing tends to upset users more than any other: a lack of apps.
Fans of online PC action games will be aware of World of Tanks, a popular free-to-play tank simulator that's frequently updated with added content. iOS has had access to a simplified version for over a year, which would normally cause some ire among Android gamers. But I'm prepared to give developer Wargaming a pass on this one, since World of Tanks Blitz is launching with cross-platform play between Android and iOS, ensuring a healthy population of online players right from the start.
World of Tanks is a soft sim: while it does include authentic tank models and battlefields inspired by WWII locations, the third-person perspective and forgiving controls put the focus squarely on the combat.
The Pushbullet folks crank new functionality into their nifty push notification app so often that it would almost be more newsworthy if they stopped, but until that day comes, here's another cool feature that we're happy to see in the works. The ability to copy and paste across Android and Windows machines recently made an appearance in the beta version of the app, and a screenshot found its way to Google+.
From the image we can see that the feature will require users to have Pushbullet installed on both their PC and their Android phone or tablet. After users enable the functionality on both platforms, content copied to their clipboard should become immediately available across both devices.
Last December, Google announced LiquidFun, a cross-platform physics engine developers could use to create realistic gaming experiences. Now, as a part of Google Developer Day at this year's Game Developers Conference, the company has released version 1.0 out into the wild. It's also provided no shortage of videos demoing what the project is capable of.
We've looked at Moborobo and all it has to offer once before, but the team has been hard at work bringing new features and tools to the already-useful application. While it has always been a full-fledged Android management suite for end users, the new features really focus on bringing increased functionality for phone vendors, telecom operators, and the like.
For starters, Moborobo makes it incredibly easy to transfer contacts from iOS to Android and vice versa – a perfect solution for both phone vendors and end users who are switching platforms. That in itself makes Moborobo worth checking out for many users – manually transferring contacts across platforms is a tedious and painstaking process.
Warning: If you try to play a first-person shooter on a touchscreen against opponents who have mice and keyboards, you will die. Quickly, repeatedly, with trash talk and/or teabagging a high probability. That said, if you're keen to give it a try, popular Facebook FPS UberStrike is now available on the Google Play Store. The popular free-to-play game has amassed over a million likes on Facebook, which serves as the browser-based platform for PC gamers. According to the game's description, players on the PC, Android and iOS can battle each other in real time thanks to the Unity3D platform.
The graphics and gameplay look pretty basic - UberStrike seems to have the simple and fast gameplay of Quake 3 in a slightly less aggressive package.