It was only a matter of time after the dev units shipped out that we could expect to see a thorough walkthrough on the part of a new owner, and here it is. Some of what we're seeing in this trio of videos, we've already seen in the official Ouya unboxing. However, a few new details have been highlighted. For starters, in the top center of the controllers, there are touchpads that can be used for cursor control.
As we close out 2012 and move into the new year, all of the tech world is eagerly awaiting the arrival of one, unique product with bated breath and eager curiosity: Google Glass. But for those of us who don't have $1500 to shell out on prototypes of that thing (and a time machine to travel back to I/O '12 to order them), we're distracting ourselves with Ouya, the Android-based gaming console.
Before we get started, let's clarify something: this information is probably not relevant to you, unless you work for a major game publisher. Today, Ouya announced that they have some more Dev Kits available for pre-order if you want to get early access to the Android-based gaming console. The price tag (and this is why it's not relevant for you) is sitting way up there at $800.
For the cash, those purchasing the Dev Kit will receive one console, two controllers, and the OUYA Developer Kit.
We've been covering the OUYA since its original debut as an ambitious idea on Kickstarter in July. Within a month, the campaign had raised an astounding $8.6 million. We've also heard that OUYA is partnering with Square Enix, will include OnLive support, and a whole lot more (thanks to Founder Julie Uhrman's AMA on Reddit).
After a brief pause in OUYA news, Uhrman recently published a post to the official OUYA blog, giving readers a "full update" on the project.
For the past month or so, you could hardly go to any tech-related corner of the internet without running into something on OUYA (pronounced "OOO-yah"), an impressive little Android-powered console. With respectable specs (Tegra 3 CPU, 1GB RAM, WiFi, Bluetooth, and 1080p), virtually unlimited hackability, and a price of just $99, it's no surprise that it flew through its $1,000,000 Kickstarter goal in the first 24 hours alone.
Since then, the console has continued to pick up even more steam.
OUYA, for those who may have forgotten, is the much-talked-about, Android-powered gaming console that recently hit Kickstarter, surpassing $1 Million in backing in under 24 hours (currently near $6M at time of writing with 7 days to go) and promising a dazzling sub-$100 game console and awesome gaming experience.
Hot on the heels of news that the console will pack OnLive support and feature games like Final Fantasy III as launch titles, OUYA's founder, Julie Uhrman has announced that she'll be hosting a Reddit AMA session today, August 1st, and will begin answering questions at 10:00am PST (1:00pm EST).
Ouya just can't stay out of the headlines, can it? After recently announcing that the TV-centric Android gaming system would come with built-in OnLive support, the company is back to say that it's partnering with Square Enix to bring Final Fantasy III to your TV. If you live in Japan, this might be old news, but it marks the first time anywhere else that the game will be available via a television-based console.
When we first heard about Ouya, we were excited. We were also hesitant. While a dedicated console for $99 with its own controller, a Tegra 3 processor, and Android games optimized for the big screen (not to mention free versions or demos of all available games) sounded brilliant, there was the question of longevity. How could this thing continue to hold up once Tegra 3 processors weren't the norm? Well, here's one answer to that question: OnLive support is now going to be built in.
We've seen some pretty cool projects show up on Kickstarter: Capta, Pebble, Chameleon, Vavo... and plenty more. Last night, though, one of the coolest projects I've ever seen made its way to the crowd-funded site: OUYA. You may or may not already be familiar with that name, so a little explanation may be in order.
On day one of Google I/O, the Play Store team announced an upcoming brand new version of the Android Developer Console - a publishing interface developers use to, you guessed it, publish apps to Google Play. The completely redesigned UI contains improvements based on feedback from the past several years and is fantastic. For further details, hit the link above or just watch this video:
As promised, you can now sign up to be first in line to give the private beta a go by following this url.