Google's Finance app is in desperate need of attention. If you haven't checked in on it lately, it's still stuck with Gingerbread design. No seriously, go look. Tiny header bars, legacy menus, odd layouts, and assets that look tiny or pixelated (or both) on today's high resolution devices.
Just for fun, I decided to take a look at the app and see if I could give it a fresh coat of paint, inspired by material design.
At this point, we've got some really amazing technology in our smartphones, and not just on the inside. Corning's continued work on their Gorilla Glass has made phone screens amazingly resistant to scratches, and as soon as someone manages to figure out how to make synthetic sapphire faster and cheaper, they'll be even better. But no matter how tough your screen is, it's still glass, and dropping it on the pavement is an almost inevitable recipe for a broken screen.
Quick reminder: the modular smartphone is a real thing that's really happening. Motorola blew our minds with the announcement of a plan to create modular phones not totally unlike the Phonebloks concept, and now the manufacturer is one step closer to making some real hardware. 3D Systems, makers of the Cube 3D printer and similar equipment, is Motorola's first partner on the Project Ara.
So what does that mean? Motorola needs some way of adding flexibility to a traditionally rigid manufacturing process, and 3D printing would seem to be a natural solution.
It's no secret that I enjoy Autodesk mobile apps. From Pixlr Express to Sketchbook to AutoCAD 360, it's hard to find an instance when the company has produced a sub-par piece of mobile software.
Continuing that trend, Autodesk released FormIt to the Play Store today, two months after teasing the app's progress on its blog. The former iOS exclusive is meant to help users quickly create and manipulate building forms based on quick ideas or inspiration while on the go.
Your phone is old and you need a new one. You'd be happy as a clam if you could upgrade only one part, but to get the RAM/storage/processor you want, you have to pay for everything. This is why people still build desktop PCs. A concept called Phonebloks takes that modular PC goodness and applies it to smartphones. It's an interesting idea that will probably never, ever come to fruition.
Here's the gist: you buy a phone base that includes the motherboard and enough connective hardware to string all the parts together on one side and mount the screen on the other.
Voice control? That's so 2010. The future of mobile computing is... well, I have no idea what it is, but Danish startup company The Eye Tribe would like you to think that it's eye tracking. And not the simple, on-off tracking demonstrated in the latest versions of Samsung's TouchWiz - their hardware can track eye movements with enough precision to replicate a finger tap or mouse cursor. Check out the video below:
After an eye-popping pitch for a futuristic, dual-booting smartphone-desktop hybrid, the Ubuntu Edge secured the world record for crowdfunding on August 15th, with $10,266,845 pledged. It's since been boosted up to $12.8 million, but unfortunately, that's a far cry from the $32 million that the Canonical company asked for. The Indiegogo campaign has failed, no sponsors will be charged, and no money will be collected.
Say what you will about Canonical and founder Mark Shuttleworth's outlandish goal, but the conceptual hardware and software for the Ubuntu Edge is the stuff that smartphone dreams are made of.
So, the folks at Canonical have been talking up their Ubuntu smartphone platform for a little over six months. Today they revealed their ultimate plan to revolutionize the smartphone world, a fantastic Death Star of a concept device: the Ubuntu Edge. It's a beautiful slab of metal that features some of the most outlandish mobile hardware ever seen, it runs Ubuntu for smartphones, doubles as a dockable ARM-powered desktop, and dual-boots Android.
A lot of people are excited for Google Glass right now. The first Explorer units began rolling into the happy embrace of those selected for the exclusive pilot program just last week, and we've already seen a ton of feedback. Combined with decent pre-release coverage, it's clear that Glass has the potential to shake things up once more people have it in their hands. Of course press coverage and user excitement only form part of the story.
We're all eagerly awaiting the arrival of the Ouya and the one question we need to have answered is whether or not the platform will be able to acquire enough interesting games to be worthwhile. One of the ways the company is generating interest and content is with a 10-day developer competition. Keeping in mind that the entire programming process occurred in a little more than a week (and in some cases, less than that) and all the titles are unfinished, here's a look at some of the games that may end up on the console.