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Articles Tagged:

compression

4 articles
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Opera Max 'Global' Gets A New App Listing, New UI, And The Ability To Specify Data Saving Settings For Wi-Fi And Mobile

Opera Max debuted on Android way back in December of 2013. Today it gets a major update - major enough, at least, that Opera thinks it's worth putting into a completely new app listing. Here's the original Opera Max, and here's the new "global" version (from the file name). The biggest visual change is a spiffy new interface with a bunch of Material Design elements. And that's nice, but what's really interesting is the ability to select specific settings for Wi-Fi or mobile (3G and LTE) connections.

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Android "L" Feature Spotlight: System-Wide Data Compression For WebViews

Developers who need to display web content as part of an app have the option of using Android's built-in WebView class. WebView renders a webpage without JavaScript and ignores errors. It's fine for reading content and saves devs from implementing a full-fledged browser. There's an experimental setting in Android L's developer options that could make WebViews much cooler – data compression.

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Opera Max Leaves Opt-In Beta, Now Ready To Compress Data For One And All [Update: There's A Waiting List]

Update: While the app is no longer behind the Play Store beta wall, Opera is apparently waiting before they throw the switch. The Opera blog post said access to the general public was first come, first serve, but there's a waiting list in the app right now. Opera is allowing everyone access, but it's happening slowly, probably to manage server load.

Unlimited data is becoming a rarity these days, so you might need to watch your usage more closely.

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Khronos Announces OpenGL ES 3.0 Spec - Get Ready For Faster, Better-Looking, More Desktop-Like Games

Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the specs for Open GL ES 3.0. OpenGL ES is the primary graphics API for mobile device platforms, including Android and iOS. As you would expect, the updates are rather technical, but here's an overview of what we can expect in the future.

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