After numerous nightly and monthly builds, CyanogenMod 10 is finally ready for its stable release. The custom ROM is already available to download for the Samsung Galaxy S II LTE, LG Optimus Black, and the Samsung Galaxy S III (both Verizon and Sprint models).
Viva Media has just launched its award-winning Crazy Machines Golden Gears to the Play Store (with expected Tegra Zone availability), looking to bring the Rube Goldberg-inspired dreams of a mad scientist to your mobile device while challenging players to use boards, boxing gloves, laser beams, and dynamite to achieve various goals in each level.
For now, the game features only its "Challenges" gameplay mode, which will take players through a series of levels each with their own end goal, but a "Create – Share" mode is promised to be "coming soon."
It's up to player to use various tools to accomplish those goals, but the levels get progressively harder as the game continues.
Earlier this evening, CyanogenMod's Google+ page published an announcement that read "Who says Everest is in Nepal?". That's right – the Motorola Xoom 3G (GSM) variant has joined the list of CM-supported devices, getting its first experimental build dated 10-17.
Steady Hawkin, in a comment to the announcement, notes that the experimental build is "still a WIP," and encourages users to report any issues they may encounter.
If you're a Xoom GSM owner looking for some CM10 action, just keep an eye on the CyanogenMod download center's Everest page (linked below) for the latest builds.
Soon after Motorola revised its software upgrade timeline, changing the original Atrix 4G's ICS ETA from Q3 2012 to a disheartening "further plans coming soon," a leaked Ice Cream Sandwich build has cropped up on XDA's forums. If you're the owner of an Atrix 4G and you're tired of waiting, there's good news - the leak, which carries an August build date, can be downloaded and installed on your device in just a few easy steps.
Looking to create a more versatile and powerful build system for Android developers, Google has been working on what is currently called "New Build System," a tool that aims to (one day) replace, unify, and build upon the functionality of Eclipse's ADT and Ant build systems.
While the new build system is still in very early stages (just reaching build 0.1 today) and not yet ready to build ship-able apps, it's already proving useful.
Owners of T-Mobile's Huawei-made myTouch can begin anxiously tapping "software update" now – the carrier is rolling out a minor update to software build C85B839SP03. Among other things, this update fixes the myTouch device's "missing megapixel" problem, allowing the camera to "realize [its] full 5.0 Mega Pixel resolution."
The update also allows users to opt out of Carrier IQ, and brings a "compose" button to the Email app, and adds call-related bug fixes.
You likely noticed our coverage regarding the arrival of official CyanogenMod (experimental) nightly builds for, among other devices, HTC's EVO 4G LTE. As someone who's lived with the EVO LTE for several months now, this was big news.
Normally, we steer clear of covering the majority of custom ROMs, as development for many Android devices runs at a fast and furious pace, and coverage can quickly become dated. The improvements CyanogenMod 10 offers, though, especially over Sense on the EVO LTE, are certainly worth coverage.
Owners of Sprint's One X-inspired EVO 4G LTE may be interested to know that they can expect a minor software update to begin rolling out over the air today. The update, which carries software build 2.13.651.1, brings the device up to Android 4.0.4 with Sense 4.1 on top, meaning the menu bar fix the HTC One X got a few weeks ago has arrived, among other things.
The update's other offerings include a fix for random browser closes, a minor Bluetooth fix, an updated version of both Google Wallet and Sprint's Visual Voicemail, and an LTE scanning improvement that should help users better find Sprint's burgeoning 4G network.
One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.
Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.