Fans of Mojang's incredibly popular game franchise, Minecraft, will soon have a better option for manipulating the Android version of the game. Mobile controller support will finally be added in an update that will be arriving "soon". This news comes via Twitter from Mojang developer Tommaso Checchi.
Mining, building, and fighting off zombies with precision should be much easier with an external controller than with touch screen controls. Read More
Mobile electronics have to have compromises. You can't shove a 55-inch screen onto a phone no matter how hard you try, end eventually even the biggest battery will run out. It's all about balancing the desirable with the practical. A similar principle extends to the more niche world of mobile-focused gaming controllers: while we'd all like a console experience in a portable package, even the most generous pockets will be strained if you try to shove a Dual Shock into them. Read More
Saturday mornings during my childhood were all about three things: a couple hours of freedom from parents, sugary cereal, and awesome cartoons. One of the best cartoons was DuckTales, the story of a cranky old duck, Scrooge, who liked to swim in a pool of gold coins and yell at his nephews as they tried to solve a mystery or rewrite history. There were a lot of race cars, lasers, and aeroplanes, along with villains and exotic locales.
I have been hunting for an ideal Android game controller for a long time. I've tried tons of them: tiny, retro, travel-oriented, and full-size. None have hit that perfect combination of portability and utility (for as much as "utility" can be applied to a gaming accessory) that makes it a recommendation for everyone. Thrustmaster, a minor player in the gaming accessory market, has had its Score-A Bluetooth controller that's specifically designed for Android available at retail for a while now. Read More
Hey, look at this Mad Catz Android Bluetooth controller. It looks really compact, if a little odd. But then that's Mad Catz for you.
I wonder what happens if I pull this thing and - oh, a full-sized console controller. That's kinda neat, even if the extended handles do look a little too much like scissor blades. What happens if I put this little plastic bracket on... Read More
Not content with making a stylish Android set-top box, Razer is also planning on attacking the Android gaming market on its home turf. The Serval is a full-sized, console-style Bluetooth game controller that's compatible with both Razer's Forge TV and direct connection with Android phones and tablets. It's far from the first controller made with Android in mind, but it's the first to come from perhaps the most high-profile game peripheral company out there, and is thus worthy of examination. Read More
Update 9/26/14: Sold out.
Update 11/17/14: The NES30 has been restocked after quickly selling out back in September.
Last weekend we published an exhaustive review of the 8BitDo NES30, a Bluetooth controller designed for phones and tablets with the looks of the original Nintendo Entertainment System but the extra buttons from the Super NES. The reviewer came away impressed thanks to solid functionality, a smart button layout, and a slavish dedication to the classic NES aesthetics. Read More
Anyone looking for a solid Android gaming controller need look no further than the MOGA series. The original controller launched a year ago, and while there were and remain some drawbacks to the bundled software, the hardware itself is top notch. The latest generation hopes to address a fundamental drawback to gaming on a smartphone, the inescapable battery draining forces at work whenever you fire up a graphically intensive game and attempt to play it using a Bluetooth controller. Read More
Update: It looks like we might not be able to plug our phones into our controllers just yet. The Amazon link has already changed to say that the MOGA Hero Power is temporarily out of stock. Keep an eye out, as it will probably reappear before or around the launch of the MOGA Pro Power.
Android games are consistently getting better, but there's a drawback. As new titles task players with taking control of more detailed character models, paint surfaces with higher resolution textures, and follow up attacks with an increasing number of particles, phones with passable battery life soon find that they can hardly make it through morning. Read More
Gaming on Android has come a long way since the early days - we're even starting to see console-quality games show up for certain devices. However, there is one major shortcoming: touch controls, for the most part, are complete crap. They're a little more manageable on a device like a tablet, but they're downright unusable on a smartphone.
The solution? A controller. This is becoming a more and more widely adopted feature, thanks to things like the Zeemote. Read More