31
Jan
art thumb

It was only 3 months ago when we first met the brand new Android Runtime, dubbed ART. In that time it has gained a substantial following by enthusiasts throughout the Android community. Given its "preview" status and warnings from the Android team that ART wasn't ready for the general population, it appeared unlikely that it would officially take the place of Dalvik anytime soon. However, a new commit to the Android Open Source Project (AOSP) is strong evidence that ART may become the default runtime in the next version of Android.

22
Jan
art thumb

Shortly after the new Android Runtime made its grand entrance, I ran a pretty exhaustive (and exhausting) series of performance benchmarks that showed ART wasn't really ready to blow us away. At the time, I opted to avoid the topic of battery life because it is so difficult to test accurately and with unbiased, meaningful results. As it turns out, that was dumb. Yup, so many of you have asked, I finally had no choice but to dive in and run a battery of tests on...well, the battery.

30
Nov
ic_launcher

If you live right on the bleeding edge of the Android modding world, but you just can't press the button on using beta software, you're in luck! Xposed 2.4 is now out of beta just one week after KitKat support was first announced. As with the previous release, this one comes with the new log viewer and some pretty serious performance improvements. Now that it has lost the beta tag, it should also be fairly stable, or at least as stable as you can expect for a super-charged modding framework.

12
Nov
art thumb

By now you've probably heard about ART and how it will improve the speed and performance of Android, but how does it actually perform today? The new Android Runtime promises to cut out a substantial amount of overhead by losing the baggage imposed by Dalvik, which sounds great, but it's still far from mature and hasn't been seriously optimized yet. I took to running a battery of benchmarks against it to find out if the new runtime could really deliver on these high expectations.

06
Nov
art thumb

It's fair to say that Android went through some chaotic years in the beginning. The pace of development was frantic as the operating system grew at an unprecedented rate. An as-yet undetermined future led to decisions that were made to conform to existing hardware and architectures, the available development tools, and the basic need to ship working code on tight deadlines. Now that the OS has matured, the Android team has been giving more attention to some of the components that haven't aged quite as well.