If you've been following our coverage of the many separate Play Store experiments, you'll know that Google has a tendency to test several interface changes at once. This time, at least three new video loading animations have been spotted in the YouTube app. Read More
By now, you must know a lot about the new LG Style and Sport watches and all that they can and can't do. What you don't know is a little added functionality that's just handy to have, even if it won't have that much impact on your daily use.
When booting up, the new LG watches show the time on top of the spinning and expanding colorful circles animation for Android Wear. The animation only lasts a few seconds and you probably don't reboot your watch often enough to care, or you're not impatient to need to know the exact time this very second without being able to wait until the watch has fully booted, but it's a nice touch. Read More
Changing the animation speed is a little-known trick with Android, and can often make your device feel faster. But if you want to make animations faster than normal, you are left with two options - 0.5x the normal speed, or completely turned off.
What if you want something like 75% normal speed? Well, it turns out you can easily set a custom animation speed. Reddit user quantumsuicide wrote a fantastic guide, which I have made a bit easier for ADB newbies here. Read More
Google, following through on its promise that the material design spec is a "living document," has updated its design guidelines and suggestions again, this time adding more guidance on motion design, along with new sections for growth & communications and expanding panels.
First up, let's look at what's new in motion - Google has given motion design a more comprehensive section, outlining the principles of motion in material design. The section explains that material motion is responsive, natural, aware, and intentional. Transitions should be quick, clear, and cohesive.
After that brief primer, the motion section goes on to detail - at length - everything from duration and easing to transforming pieces of material and thinking about custom motion patterns that fit in with the material world. Read More
There's a new little animation when setting an alarm in the clock app that moves the selector hand from the hour value to the minutes value. If that's not entirely clear, have a look at the gfycat below: after selecting the hour for an alarm, the hand now sweeps smoothly into the minutes position, whereas in Marshmallow, the hand would simply reappear in the minutes position without any visual transition or animation.
The Google app has gone through some fairly rapid-fire updates over the last month or so, with new versions popping out every few days. Just yesterday, a somewhat buggy v5.10.22 rolled out in the morning, only to be replaced in the evening by a minor v5.10.23 update to fix some issues with crashing. The changes from v5.9 to v5.10 appear to be rather minor, but a close examination turned up a couple of little things we couldn't ignore. Read More
One of the greatest problems in stock Android since the debut of Lollipop last year has been the volume slider - putting aside Lollipop's initially confusing volume modes, the slider unceremoniously pops into place when the user hits the volume keys on their device. Of course I'm kidding, but nevertheless it looks like Google has enhanced the volume controls in the latest Marshmallow dev preview with some motion design love.
Now, when users hit a volume key, the panel slides into place from off canvas. The slider's current position is highlighted with its own translucent halo (which may or may not really be necessary). Read More