Google announced today on its Chrome Releases blog that Chrome for Android Beta has been updated to version 0.16.4301.233 (that's Chrome 16.0.912.77 for anyone counting).
The update primarily brings bug fixes, specifically addressing "issues in the compatibility check which prevented Chrome from starting up on some versions of Android 4.0, Ice Cream Sandwich." In other words, whatever it is that broke compatibility with custom ROMs in Chrome's previous update seems to have been eliminated this time around. Read More
The GO team is, by now, pretty well known - and for good reason. They offer an unbelievable number of ways to overhaul your phone - such as GO SMS Pro, GO Contacts, and GO Keyboard - not to mention dozens of themes for all of their apps. But they are perhaps most well known for GO Launcher EX, and the tons of widgets (and more!) Now, they've released a new one to go with the Launcher: GO Weather Widget. Read More
Adobe has unveiled Shadow, a new way for front-end web developers that aims to make designing and testing your website layouts on multiple screen sizes an absolute breeze. Shadow is actually a collection of tools consisting of:
Once you install the two desktop components on your computer and the mobile apps on all your development devices, you simply pair each one via a simple pin into a single network of sorts, and voila - say hello to synchronized browsing and refreshing in Chrome. Read More
If you developed a game using the Unity 3D engine and have been looking to port the title to Android or iOS, we have good news. The basic mobile add-ons for the Unity3D, normally $400 each, are now free until April 8th.
This will allow users of the Unity 3D engine to easily port their game to Android and/or iOS with little effort, as opposed to spending months writing all new code. Read More
Developers, have I got a treat for you today: AIDE - Android Java IDE. AIDE is a self-contained integrated development environment that allows devs to write, compile, and run Android apps on their Android devices. Normally, if you want to write Android apps, you do it on a separate machine running Eclipse (or an alternative IDE). Now... well, you probably still do for major projects (especially ones involving complex library dependencies), but you can edit or create smaller ones without ever leaving the Android ecosystem. Read More
In the past, Android apps have been limited to a 50MB file size. App developers who needed to add extra data, as is the case with most big games, would have to have a secondary, self-hosted download after the user first launched the game. Today, that changes with Google introducing support for up to 4GB of "expansion files". While APKs must still be under 50MB, Google will host two 2GB files that include extra data for developers' apps. Read More
Welcome to the weekly roundup of the best new Android applications, games, and live wallpapers that went live in the Market or were spotted by us in the previous 2 weeks or so.
This edition focuses only on new games. The app roundup is coming up soon.
Please wait for this page to load in full in order to see the AppBrain
widgets, which include ratings and pricing info.
Looking for the previous roundup editions?
Holy cow. The Android version name rumor-mill has been cranking at full steam for the last couple of months, and everyone seems pretty well-convinced that Jelly Bean is the chosen title for Google's next iteration of the mobile operating system. Way back in September, The Verge suggested that a "reliable source" had told them Jelly Bean was the real McCoy. Let's talk about what we know about Google's naming strategy so far with Android, and why anything but Jelly Bean would make almost no sense. Read More
When Asus chose to release the Transformer Prime only in 32GB ($499) and 64GB ($599) models, I couldn't help but scratch my head over the lack of a $399 16GB model. Presumably it was because either the 16GB original Transformer didn't sell nearly as well as the 32GB version, or because the company was trying to market the TP as a more upmarket device. Whatever the case, it's had me thinking (especially in light of all the new tablets that were announced during MWC): how much storage is enough for the average person? Read More
The official press release said "This sale will begin Friday at 12PM EST," but they actually meant 12 PM CST.
To say that Poweramp is a major fan favorite music player is to put it mildly; the app has over 10 million downloads, and with over 146,500 ratings, checks in at an impressive 4.5 stars (out of 5). That's probably thanks in part to an impressive feature list:
- plays mp3, mp4/m4a (including alac), ogg, wma*, flac, wav, ape, wv, tta, mpc, aiff (* some wma pro files may require NEON support)
- 10 band optimized graphical equalizer for all supported formats, presets, custom presets
- separate Bass and Treble adjustment
- stereo eXpansion, mono mixing, balance
- replay gain
- plays songs from folders and from own library
- dynamic queue
- lyrics support, including lyrics search via musiXmatch plugin
- embed and standalone .cue files support
- support for m3u, m3u8, pls, wpl playlists
- OpenGL based cover art animation
- downloads missing album art
- 4 configurable widget types
- configurable lock screen with optional Direct Unlock
- headset support, automatic Resume on headset and/or BT connection (can be disabled in settings)
- tag editor
- visual themes, including support for external/3rd party skins
- fast library scan
- high level of customization via settings
In celebration of their success, the developers are dropping the price for 48 hours (from Friday at 12PM CST to Sunday at 12PM CST), from $4.99 to $2.49 - and they "might drop that to $1.99 if [they] get enough people excited for this sale." What are you waiting for? Read More