A couple of weeks ago, a release candidate for Android Studio 1.0 rolled out to the Canary development channel to allow users a chance to poke and prod at it before an official launch. The serious issues have been worked out and Android Studio has been given its first official release to the stable channel. Alongside the title change, Android Studio has also been declared the "official Android IDE." ADT with Eclipse is still available, but is no longer considered to be in active development.
Aside from a few bug fixes, this version doesn't contain any significant changes from the recent release candidates.
It's been almost exactly 18 months since it was announced at I/O 2013, but Android Studio has finally hit version 1.0. Well, almost. This is a release candidate, so it's pretty close to what will become the first official stable release. For this release, the Android Tools team has been focusing on getting the bugs fixed and improving stability, but there are a couple of notable changes, as well.
Left: old splash screen, Right: new splash screen.
The most obvious change comes in the form of a brand new logo. Android Studio is trading out a variant of the classic bugdroid logo for a Material-inspired drawing compass.
Google's recently launched Android Wear platform had a bit of a rough weekend when it ran into an unexpected snag regarding paid apps – it couldn't install them. It turns out that the behavior could be traced to a Play Store security feature that was responsible for encrypting paid apps to make them more difficult to pirate; but in doing so, it had also made it impossible to extract and install any micro-apps contained within the apk. Tuesday night, Google responded to developers with an apology and a set of steps to reconfigure development projects to circumvent the installation issue.
It's hard to deny that Android Studio has been a big hit since its announcement at Google I/O this year, and despite the "Early Preview" moniker, developers have been flocking to it. Yesterday afternoon, version 0.2.0 was announced through the Android Developers account on Google+. The new version brings several bug fixes and updates to the IntelliJ IDE, Lint, Gradle, templates, layout rendering, and more. While the list of new features is relatively sparse, what has been added it pretty cool. An update to the Android Gradle plug-in brings the version up to 0.5.0, and now includes very early support for parallel builds, a feature that made Facebook's Buck build tool appealing.
DEVELOPERS! DEVELOPERS!! DEVELOPERS!!! Yeah, ok, I know, the chant has been done to death. But, we at Android Police really do <3 developers. Building great apps is a challenging job and it requires an obscene amount of time. As a developer myself, I know how hard it is to invest an extra hour when I'm already busy writing software, supporting customers, and of course, having a life. Unless you are eager to dive into every last session from Google I/O, all 25 hours of Android-specific content, then you might be wondering which sessions are really worth it for you. Well, I've taken the liberty of watching all of it and have compiled a quick guide so that all of the developers out there might be able to turn 2-3 solid days of cornea-crushing talks into a dense afternoon of unadulterated Android brilliance.
Yesterday Google launched an early access preview of Android Studio, an integrated development environment (IDE) for Android based on IntelliJ IDEA. This one-stop shop for coding, compiling, and testing includes all the standard Android SDK tools, plus build support, quick fixes, tools to catch major coding flaws, and a preview window. The Android Developer Tools session at Google I/O went into massive detail on the new project. The 53-minute session is embedded below, in case you couldn't make it.
One of the cooler features of Android Studio is the multitalented preview window, which shows your code running on mock-ups of most of the standard Nexus devices in a real-time layout.