As Android users and enthusiasts, we sometimes find ourselves curious about the continuously evolving interfaces in Google's ecosystem. Over the years, there have been a number of changes to the Play Store, once known as the Android Market, but we've never had the pleasure of learning how some of the big design elements came to be. This week, Nick Butcher and Roman Nurik of Android Design in Action invited a couple members of the Android design team, Marco Paglia and Owen Otto, to share details about their process.
The video contains a few tips and comments about building a content-driven interface for several different screen sizes and how to make the best of each.
Whenever the discussion of apps with bad UI comes up, Tasker - powerful as it may be - is always one of the first to be mentioned. Because, let's face it, it's pretty hideous. In the early days of Android, this wasn't much of an issue, as there was no standard UI. Or, you know, the Android Style Guide. In the past year or so, though, Google has really been pushing a the clean look of ICS+, Holo, and a consistent experience across applications.
Since Tasker is one of the most popular, yet not-so-easy-on-the-eyes applications out there, the Android team decided to demonstrate how great the app could look on this week's Android Design in Action, and the result is fantastic.