Here's a free tip, would-be criminals: don't tag yourself in photos of an active crime and then post said photos to social media. It's a 21st century problem for those whose leisure activities are just a little bit more than the law will allow, but Motorola has used that interesting situation as a springboard for its latest series of TV ads. The first one, "Photo Opp," is probably the very first time an Old West outlaw has ever been shown with a smartwatch. Read More
Google's "Monotune" Android commercial is pretty cool. The musical analogy is interesting (and it ties in well with Google's "be together, not the same" marketing campaign), but there's an impressive technical aspect to it as well. The producers modified a grand piano so that all 88 keys were turned to middle C, so that pianist Ji-Yong Kim could really play the music using a single note. As cool as that commercial is, they might have taken things a bit too far with the latest promotion: an entire album of music played with that one-note piano. Read More
A leaked document indicates Facebook has a big change planned for Messenger this year, and it's not likely to make most users happy. The social network has reached out to its biggest advertising partners to announce the impending release of ads in Facebook Messenger. The ads will be tied to conversations, so Facebook is suggesting that businesses get customers to start Messenger threads with them now. Read More
Considering its reliance on many, many balls, Verizon's latest network comparison ad is fairly innocuous. It uses statistics from a Root Metrics study to boast about Verizon's wireless coverage and performance in relation to its competitors AT&T, Sprint, and T-Mobile. The ad is obviously intended to make Verizon look good, and the combination of a condescending voice-over and an elaborate visualization are particularly disparaging to the cheaper, smaller networks. Read More
Let's say that you're an advertiser, and you just paid six figures for a professionally developed mobile game. We'll call it "Flappy Curd," on the assumption that you are being contracted by a dairy consortium. Your game is a smash hit, winning rave reviews and racking up millions of downloads. But one crucial segment of the market is under-exposed: Verizon Wireless customers. That's because people on Verizon are spending so much money on data plans that if they download Flappy Curd (a 1.2GB game), they can't look at photos on Facebook for the rest of the month. What's a dedicated advertising manager to do? Read More
The point of ads is to get you interested in whatever is occupying that—ugh where is that X okay there it is—now, where was I? Ads, right. They're just after our attention. Thing is, they generally fail to do their job. So Google wants them to be better. Read More
If you're a user, accidentally clicking an ad on a mobile site or in the middle of a game is frustrating. If you're an advertiser, accidental clicks lead to lower conversion rates. Accidental clicks are just bad all the way around.
To that end, Google is introducing new mechanisms to prevent as many accidental clicks as possible.
First, Google is blocking clicks that happen close to the edge of the ad image.
Second, Google will block clicks on app icons for in-app interstitial ads, so you won't need high precision to hit the little X button and return to your game. Read More
Do you hate advertising, and by extension, the vast majority of free content on the planet? Do you spend hours defending your decision to block ads on the Internet, television, video games, apps, and in real life via an intricate system of automatic blinders? Then the ever-growing crop of Android web browsers has a new entry just for you. This one comes from AdBlock Plus, probably the most recognizable name in browser-based advertisement blocking.
Adblock Browser for Android is now available in beta form using the Google+ Community method - they've also got a direct APK download on the Community page. Read More
These days, it takes much more to sell an app. It used to be good enough to build something that simply did what it was supposed to and didn't crash too often. Over time, users came to expect better performance, lower power consumption, and an attractive interface. Even those things aren't always good enough because many apps are presented with high quality demo videos. How can independent developers and small teams compete with companies that can pay for high-end shoots and professional models? A new service called PlaceIt might be able to help. Developers can submit screenshots or recordings to PlaceIt and have high resolution photos and videos generated on the spot, and it gives the appearance that real people are using the app. Read More