Yes, Adobe AIR is still a thing, and now Adobe has released v14 of the AIR runtime with updated support for the x86 architecture and gamepad support for web games. AIR didn't make the splash in developer circles Adobe was hoping for, but it's still inching along.
Adobe AIR for Android can now run natively on Intel x86-based mobile devices, enabling people who own such a device to better run games and web apps that require the AIR runtime. This support will allow AIR developers to target the x86 hardware directly, getting improved performance out of the apps they create. AIR may not be quite the household name that Adobe Flash was, but it's still prevalent enough where people without the software installed are at least missing out on something.
Flash may have died a slow and agonizing death on Android, but it did not depart without leaving its heir apparent. Adobe's lighter-weight successor was built to better handle touchscreen interfaces, lower power processors, and to support applications living independently from a web browser. While the platform hasn't been a high-flying success on Android or iOS, it does play host to a few popular games like Machinarium. Exactly three years and one day after first appearing on the Android Market, Air has been updated to v3.9 and now includes support for multi-threading, background tasks, and xxhdpi icons.