The long-running Worms franchise made an ungraceful exit from the Play Store when franchise owner Team 17 Digital deemed Electronic Arts' support unworthy of the brand. Now they're back in Worms 2: Armageddon (a sequel to the XBLA/PSN Worms, and not to be confused with the 1999 Worms Armageddon game) from Team 17 itself. The game is now available on the Play Store... in Canada. And only in Canada. At the moment it's a soft launch for the northern territory, so there's no word on when it will get a wider release.
When you're a space marine, getting captured by aliens is a real drag. You don't get to shoot stuff and you have to slave away in the anathema mines! In Dynamite Jack, you get to bust out of the mines with just a flashlight and an ample supply of bombs. This is a top-down 2D action game, but there's a prominent stealth component that looks very cool.
There are 28 official levels to complete in Dynamite Jack filled with guards, robots, and other hazards.
I'll be honest: I have no idea what's going on in this game. Towelfight 2: The Monocle of Destiny appears to be a pretty basic twin-stick shooter, right up until you notice that your wizened player character is shooting homicidal, spherical animals out of his eye. These critters have powers of their own, including lasers, chainsaws, and explosions. And when you kill enemies, they burst into Batman-style sound effects, which for some reason include "dirigible" and "maple syrup." Also, there's a dog, and you can play fetch with him.
If you subscribe to the vastly-oversimplified concept of a multiverse, then you must believe that, given an infinite set of potential universes, all possible things can and must occur in at least one world parallel to our own. Which means that somewhere, on some alternate version of Earth, Super Mario Bros. stars a textured-yet-pixelated biker named Manley who is trying to track down his kidnapped motorcycle. Kidnapped, that is, by aliens.
Top-down shooters, also known as "bullet hell" games, are fairly common on mobile platforms. But rarely have we seen one with the complexity and artistry of this one. AstroWings3: Icarus is the latest in a series that started on iOS, and the first to make the warp jump to Android. Don't let that dissuade you, though - it's well worth your attention if you're a fan of the genre. Customizable weapons and screen-filling attacks are par for the course, and the loose connection to Greco-Roman mythology gives the game a nice presentation.
Minibash, a 2D fighter that originally sprang forth from the Toribash community as a flash and iPhone game, recently hit version 1.0 for Android thanks to Nabi Studios. The game is a brilliantly simple 2D turn-based fighting game, in which players train, morph, and fight their respective characters - kicking, punching, and decapitating other players to progress through tournaments, or practicing in single-player challenges.
One of the great things about Minibash, besides its over-the-top blood-gushing art style and effortless online play integration, is that players can customize their fighters, selecting hair styles, body colors, and even blood colors, on top of beefing up the characters by adding or removing mass from the fighter's fists, arms, legs, feet, or joints.
Autodesk, a clear leader in 3D design software (particularly in the fields of architecture and construction), recently released Buzzsaw Mobile for Android to Google's Play Store, bringing the awesome cloud-based project sharing functionality of the corporation's original Buzzsaw service to the palm of your hand.
For those unfamiliar, Autodesk's Buzzsaw service essentially provides cloud-based sharing for design projects and files, allowing project stakeholders to sync and view designs, 3D models, and other relevant assets with ease.
Looking to expedite (and ease) the process of reviewing designs, Autodesk has released another handy app for Android – Design Review Mobile. The app allows users to open 2D and 3D DWF (Design Web Format) files from their Android-powered phone or tablet for quick review and red-lining on the go.
Design Review Mobile gives the user plenty of options, from viewing meta data, to creating easy markup or callout notes, to pushing and pulling files to and from the Autodesk Cloud.
Today has definitely been one of the more exciting days this year, at least in the Android department. Last week, Google sent out invitation for a Honeycomb-related event, where we, of course, were expecting detailed walkthroughs of Android 3.0 and hands-on with the Motorola XOOM.
Rumors of the web store that was promised almost a year ago as well as Google Music, teased at the same time at Google I/O last year, were flying, and one of them definitely came true today - we've finally got ourselves a web-based Market with over-the-air app installations.
The barren desert that is gaming on Android has been with us for as long as the platform itself, and it appears that it is only now changing, with the release of games like Angry Bird and Fruit Ninja. The newly released MiniSquadron looks to be another one of those games that attempt to bring the quality level up to that of iOS, featuring OpenFeint alongside some of the most addictive gameplay I've ever seen from an Android game.