Top-down shooters, also known as "bullet hell" games, are fairly common on mobile platforms. But rarely have we seen one with the complexity and artistry of this one. AstroWings3: Icarus is the latest in a series that started on iOS, and the first to make the warp jump to Android. Don't let that dissuade you, though - it's well worth your attention if you're a fan of the genre. Customizable weapons and screen-filling attacks are par for the course, and the loose connection to Greco-Roman mythology gives the game a nice presentation.
Minibash, a 2D fighter that originally sprang forth from the Toribash community as a flash and iPhone game, recently hit version 1.0 for Android thanks to Nabi Studios. The game is a brilliantly simple 2D turn-based fighting game, in which players train, morph, and fight their respective characters - kicking, punching, and decapitating other players to progress through tournaments, or practicing in single-player challenges.
One of the great things about Minibash, besides its over-the-top blood-gushing art style and effortless online play integration, is that players can customize their fighters, selecting hair styles, body colors, and even blood colors, on top of beefing up the characters by adding or removing mass from the fighter's fists, arms, legs, feet, or joints.
Autodesk, a clear leader in 3D design software (particularly in the fields of architecture and construction), recently released Buzzsaw Mobile for Android to Google's Play Store, bringing the awesome cloud-based project sharing functionality of the corporation's original Buzzsaw service to the palm of your hand.
For those unfamiliar, Autodesk's Buzzsaw service essentially provides cloud-based sharing for design projects and files, allowing project stakeholders to sync and view designs, 3D models, and other relevant assets with ease.
Looking to expedite (and ease) the process of reviewing designs, Autodesk has released another handy app for Android – Design Review Mobile. The app allows users to open 2D and 3D DWF (Design Web Format) files from their Android-powered phone or tablet for quick review and red-lining on the go.
Design Review Mobile gives the user plenty of options, from viewing meta data, to creating easy markup or callout notes, to pushing and pulling files to and from the Autodesk Cloud.
Today has definitely been one of the more exciting days this year, at least in the Android department. Last week, Google sent out invitation for a Honeycomb-related event, where we, of course, were expecting detailed walkthroughs of Android 3.0 and hands-on with the Motorola XOOM.
Rumors of the web store that was promised almost a year ago as well as Google Music, teased at the same time at Google I/O last year, were flying, and one of them definitely came true today - we've finally got ourselves a web-based Market with over-the-air app installations.
The barren desert that is gaming on Android has been with us for as long as the platform itself, and it appears that it is only now changing, with the release of games like Angry Bird and Fruit Ninja. The newly released MiniSquadron looks to be another one of those games that attempt to bring the quality level up to that of iOS, featuring OpenFeint alongside some of the most addictive gameplay I've ever seen from an Android game.
Even with Street View, it can be hard to orient yourself in a strange area with a smartphone-based map. The Astonishing Tribe (TAT), an absolutely genius group of UI designers, wants to jazz things up by letting users shift dynamically from a flat object, like a map or a list of contacts, to a 3D one, which can be overlaid with additional information.
Horizon 2D-3D Maps
By allowing the user to seamlessly transition from a two-dimensional display to a three-dimensional one and back, TAT aims to make it easier to comfortably maintain a sense of space and orientation.