27
Jan
andr_sidekick3

Been wondering when we'd hear more about T-Mobile's newest Sidekick? If so, today's your lucky day: TmoNews has some new info on the device, and a few blurrycam shots to boot. Perhaps the two most important facts: it will be manufactured by Samsung, and is apparently running Android 2.2.1.

andr_sidekick1 andr_sidekick3

You'll never guess where these images are from.

That's not exactly great news, especially for those who had high hopes for the device. Why? Well, because Samsung doesn't exactly have a great reputation when it comes to Android updates, and for good reason. Further, T-Mobile has previously stated that they are committed to keeping their Android devices updated - and yet this phone is running Froyo.

27
Jan
Screen shot 2011-01-27 at 9.14.53 AM_wm

The Honeycomb SDK preview, allowing everyone to take a peek and play around with Honeycomb using the Android emulator, was launched yesterday, but after we got past the initial excitement, we found that the emulator itself was dog slow and pretty much unusable. In fact, it was so frustrating to use it that I wanted to punch walls and rip out my hair after 5 minutes with it. And I'm not even going to talk about orientation problems - how the Android team managed to ship the SDK with orientation broken by default (there is a fix for it in the Settings > Display) is beyond me and beyond the scope of this article.

27
Jan
sony-tokyo-event-1307

Sony's new PlayStation Suite isn't the PlayStation Phone (or the Xperia Play) we were expecting, but it's arguably something even better for those of us who love gaming but hate the idea of giving up our current Android device(s).

Sony claims that PlayStation Suite will offer "legendary original PlayStation content" and says it will be a "cross platform, cross device" PSOne emulator. In reality, it's limited to Android 2.3 and beyond - a version of Android only one currently available handset runs (and it's not Sony's own Xperia X10). Still, PS Suite does look intriguing, especially when you consider Sony's "PlayStation Certified" program for hardware manufacturers, which will, supposedly, ensure a high-quality gaming experience.

27
Jan
gals2_tab2_MWC

It looks like a bit of an oopsie has resulted in Samsung's official Mobile World Congress (MWC) schedule leaking out. The details of the slip aren't available and aren't especially important, because this looks and sounds legitimate - especially since it (sort of) reinforces rumblings we've heard before.

gals2_tab2_MWC

Surprisingly, we have absolutely no idea what kind of hardware to expect. What I do know, though, is that if The S 2 ends up being this... boy, will my face ever be red. But hey - I still feel fairly safe in saying it won't be. (I hope.)

[Source: Electronista via Mobile Crunch]

26
Jan
EAhasWorms

Worms, the much-anticipated game by EA Mobile, is now available in the Android market for $2.99. Between this and Angry Birds, you're never going to get any work done.

Worms is a turn-based strategy game centering around your battle worms duking it out with other battle worms. You get all the classic weapons from the original Worms, as well as the hilarious dialogue and animation.  The game looks great and gameplay is buttery-smooth on my Evo. If you like bugs, crazy weapons, and/or explosions, this is the game for you.

image image

You can grab it from the market by scanning this barcode:

QR code for https://play.google.com/store/apps/details?id=com.ea.worms_na

26
Jan
Honeycomb logo
Last Updated: January 28th, 2011

The Android team sure has a sense of humor. Previously, in the Froyo SDK, besides tons of awesome code, they've also added a function called wtf() (What a Terrible Failure) and an even more hilarious isUserAMonkey() that returns true if the user interface is currently being messed with by a monkey.

Examining the Honeycomb SDK docs released earlier today, armed with a hint from Roman Nurik, I found the following gem: fyiWillBeAdvancedByHostKThx(). The docs are not online yet, but if you've downloaded the SDK, you can find this function at android-sdk/docs/reference/android/widget/

AdapterViewAnimator.html#fyiWillBeAdvancedByHostKThx(). What it does doesn't matter (it's actually a legitimate function), but its name is hilarious.

26
Jan
thunderbolt-3g-voice-data

With training for the HTC Thunderbolt starting today, a few Thunderbolt goodies surfaced. According to the leaked screenshot, the HTC Thunderbolt will be able to handle both voice and data simultaneously on Verizon 3G. As many of you probably already know, Verizon's CDMA network was incapable of producing this in the past (voice and data use separate channels on CDMA), but apparently HTC and Big Red have done some magic and figured out a way on this new 4G device.

thunderbolt-3g-voice-data

For those who can’t see the text in the watermark in the image above:

There is functionality in the Thunderbolt that allows simultaneous voice and data while on the VZW 3G network, however, we cannot promise the experience will be one that is consistent with our brand.  As a result, do not reference this functionality as a benefit during your conversations with customers.

26
Jan
Motorola-Mobility-Crimson-Logo

You could say Motorola's earnings call ended on a high note - the company's CEO, Sanjay Jha, told analysts that the Atrix 4G will be launching at the end of February, as will the 3G version of the XOOM. That doesn't quite line up with the rumors we've been hearing about a February 17th release, and Jha later added that the XOOM might even be bumped to a release in March if things don't go according to plan. Bummer.

dbionic

As for the Droid Bionic and the LTE-capable version of the XOOM, Sanjay said those devices should arrive at the end of Q2.

26
Jan
SNAGHTML23f9ea99

Ah, what a breath of fresh air. After today's SDK Tools r9 and ADT 9.0.0 update that I talked about earlier this morning, I noticed another new feature in the SDK Manager that has been requested for years. As if the near-instant AVD restart support due to the new snapshotting was not enough of a present, developers can now edit properties of existing AVDs!

Before this update, once you've created an AVD, the AVD Manager did not let you touch any of its properties, forcing you to create a brand new virtual device for any tweaks. This was a giant pain for developers who needed to change or add a property, such as density, resolution, allocated memory, or API level.