Who's ready to kick the weekend off?! If you're looking for a good way to get a relaxing start to your two-days-off, kicking back with a game is a good way to do it. Or maybe you plan on getting out and about but can't put your phone down long enough to actually go somewhere – no worries, there's an app that'll let you walk and text to your heart's content without fear of bumping things or falling into a fountain.
Mark your calendars - Carmageddon will appear on Google Play next Friday, May 10th. The fine developers working on this decade-old port have announced that the game will be available free for the first 24 hours. If you need help remembering, they've offered to send you an email reminder. How nice.
Carmageddon first debuted in 1997 for Windows and Macintosh computers. It has since been ported to the original Playstation, the Nintendo 64, and the Game Boy Color.
When we talk about Google Glass, we have a lot to be hopeful for and a lot to be worried about. Some of those worries might be a little less than rational. Like the fear that you'll potentially be monitored all the time, which is totally different from how it is now. So, for all the Glass skeptics out there, allow me to do you a favor and replace some less rational fears with some that are more reasonable: if Google Glass becomes popular, everyone is going to start looking at cat pictures on their glasses, no one will watch where they're going, and society will collectively walk into poles, open sewer holes, and each other.
Greetings to our northern neighbors - you cam now buy Samsung's latest flagship device on a variety of Canadian carriers. The Galaxy S4 is available from the standard nationwide wireless providers, Rogers, Bell, Virgin, and TELUS, in addition to MVNOs and regional carriers like Fido, Videotron, Eastlink, and Koodo. Prices range from $199 Canadian with a three-year contract from the "big three" to just shy of $700 for an off-contract model, which is pretty standard for new premium models in Canada.
Samsung has just released the kernel source code for the Sprint and US Cellular versions of the Galaxy S4, models SPH-L720 and SCH-R970, respectively. The timing is likely due to the fact that both devices operate on relatively similar CDMA networks.
The kernel source for these devices mark the first such release for American versions of Samsung's brand-new flagship. That means AT&T, Verizon, T-Mobile, C-Spire, and Cricket source code are still yet to come down the pike.
Most DIY'ers are probably well aware of the existence of fixya - an internet community / Q&A repository devoted to, you guessed it, fixin' stuff. The site, though, has its limitations. Uploading video is kind of a pain, and oftentimes having to run back and fourth between your laptop and whatever it is you're trying to tinker with is inefficient. Fret not, though, as now there's an official Android app, and fixya diehards will likely be thrilled to know it supports in-app video uploading, making it a heck of a lot easier to inject some invaluable audio-visual action into the description of your problem.
If you're a Verizon Wireless subscriber looking to get your hands on a shiny new Galaxy S4 come release day, you're probably weighing your various pre-order options already. Well, Wirefly's one you can toss into the mix, and with a half-decent deal - their Verizon GS4 is just $179.99 for new account or upgrades, $20 less than Verizon's price. Here's the white version, and here's the black.
Even better, Wirefly doesn't charge sales tax for many states, and that's actually a big savings, since generally you're charged the full MSRP of the phone for sales tax.
If you're in the small portion of the Venn diagram where Google Ingress players and Google I/O attendees intersect, I'm about to make you very happy. It looks like the big G is paying quite a bit of attention to Niantic Labs' social geo-game, because every single registered attendee for Google I/O 2013 will be given an automatic invitation to Ingress, which is still in beta. Ingress will also be given at least some coverage in the initial I/O keynote on May 15th.