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May
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In this line of work, I get the chance to write about things that are new and exciting. Other times, however, that's just not the case. There are times when writing about certain subjects just makes me sad... and this is one of those times. Sure, it may be good news in a sense, but the fact that I am sitting here, on May 31, 2011, reporting an update to Android 2.1... well, that's just disappointing. Regardless of that, though, here are the deetz on the Sony Ericsson Xperia X10 Android 2.1 update.

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First off, unlike most modern-day updates, this one does not come over the air - you'll have to use Sony Ericsson's PC Companion software for Windows (you can get it here).

31
May
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Last Updated: February 8th, 2012

Intro

For the past 3 weeks, I've been rigorously testing Samsung's latest Android tablet - the Galaxy Tab 10.1, and I am happy to report that my verdict is now out. I hope you will forgive such a long review timeline, but I wanted to really dig in deep and get the full experience, all while comparing it to that of the Motorola XOOM.

I know a lot of you will jump to the Conclusion right away, but I urge you to read all the interesting sections as well - In A Nutshell, The Good, and The Not So Good at a minimum.

31
May
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Remember DroidDream - one of the worst malware apps that we've seen since Android's inception? Well, it appears that the developer of said malware is back at it again, with a  reported 25 infected apps (so far) found in the Android Market. Dubbed DroidDreamLight by the Lookout Security team, this infection is a stripped down version of its predecessor. Make no mistake, though - that doesn't mean it's any less malicious.

This malware was actually found by a developer of one the infected apps, when he noticed that a modified version of his own apk was being distributed in the Android Market.

31
May
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The wait is over, guys - PopCap's hands down best game, Plants Vs Zombies, finally reached Android minutes ago after many months of anticipation. Normally $2.99, PvZ is available for free exclusively on the Amazon Android Appstore.

The game is a little on the heavy side - be prepared to dedicate 75MB of free space to it (though at least in CyanogenMod, all but 232KB can be moved to SD without any problems).

After a period of exclusivity, PopCap will upload it to the Android Market for everyone to use - until then, it's just us, U.S. folks. Sorry, rest of the world :( (unless you use the tricks posted in the comments that is ;)).

30
May
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Android has really grown quickly in the realm of mobile gaming, especially with the influx of Tegra 2 phones and tablets. Keeping that momentum going, Madfinger (creator of Samurai 2) is currently working a new game optimized for Tegra devices called SHADOWGUN. There will be two version of this game - one for Tegra 2 devices, and one that takes advantage of NVIDIA's next-gen Tegra 3 processor, the quad-core Kal-El.

Update: Now with video (thanks, Nick!).

http://www.youtube.com/watch?v=L12sZP22UbI

SHADOWGUN is a tactical combat game, but I don't think I can explain it any better than this:

Authored with the Unity development platform, SHADOWGUN combines tactical combat with third person harrowing action, ushering in a new visual standard for handheld gaming.

30
May
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Last Updated: July 24th, 2011

I'm a big fan of puzzle games on my Android. They tend to work well in a touch-controlled medium because their concepts are usually simple enough to pick up and play. Refraction is no different, and challenges players with over 120 levels of color-matching, light-bending goodness that will have even the smartest of you scratching your head for awhile.

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Like every good puzzle game, Refraction starts out with a simple concept: use mirrors to guide beams of light to their corresponding beacons. It then adds another element in prisms, which allows for the splitting and combination of colors. Combining a yellow and red beam in a prism will produce orange, and running that beam back through a prism will break it back into its original components.

30
May
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Update 3: ZodTTD, developer of several well-known emulators, recently met a similar fate as yongzh - both his Market account and his apps were removed. Today, he decided to clarify a few things in a blog post, noting that the removal of the apps was not due to an open source violation but rather came as a result of a trademark infringement letter from Sony to Google concerning PSX4Droid's icon. While yongzh did not publish any Sony emulators himself, it does seem that the big guys are taking an active interest in the emulator situation on the Market.

Update 2: Google has issued a generic response to our inquiry asking what led to the takedown:

Thanks for checking in.

30
May
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It seems that a lot of Android tablet news is coming out of Computex already - we've already seen the Padfone and Eee Pad MeMO 3D from ASUS, the ViewPad 7x and 10Pro from ViewSonic, and now, the WIndPad 100A from MSI.

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The 10.1 inch WindPad 100A sports a 1280x800 IPS display with an unnamed ARM Cortex A9 dual-core processer under the hood, but we're guessing it's most likely the Tegra 2. It also packs 1GB RAM, up to 32GB of internal storage, SD card reader, and a USB port. It's said to be running "the latest version of Android", and while we're not sure if that means Android 3.0 or 3.1, we can safely say that it is running Honeycomb.

30
May
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Last Updated: July 24th, 2011

It's often the case that a game does not necessarily have to be complicated in order to achieve success, and this point is proven in Chalk Ball. The premise is simple: keep a bouncing ball aloft by drawing lines on a chalk board, all while earning points towards a high score. Drawing shapes depletes your chalk meter, which is required to be able to scribble further.

In order to replenish this meter (and your drawing abilities), you're required to hit white balls on the board which spawn at random. Hitting a ball with an already-full meter adds a white line along the bottom of the screen, giving you a free bounce if your efforts fail.