Google's initiative to put privacy and security back into the hands of users through a revised permission system has received generally positive responses. It's no secret that this approach closely matches the way iOS prompts users for access to things like the contacts or location. Aside from the possibility that permission requests could become annoying with too much frequency, this has proven to be a pretty effective approach. However, since the announcement, one sticking point seems to have emerged around access to the Internet.
Weather apps. If one app category gets its own entire section in the Play Store, you should surmise that the choices are beyond wide and the selection is almost impossible. Even browsing the category is a daunting minefield of Froyo-stuck designs and mediocre data and options. So why bother with a third-party weather client, especially when Google Now has its own weather card, Android comes with a News & Weather app, and a simple Google search for the name of your city with the word weather turns up the result you're looking for?
LG showed off the G4 at the end of April, we posted our review a couple weeks later, and we've spent the time since then waiting for the time when folks here in the US can pick the phone up from their network of choice. Availability and pre-orders have trickled out gradually, and now we've reached a point where the phone should be on sale across all five of the country's largest carriers.
Under the hood improvements don't always get much love, but there is a segment of Android users that will be thrilled to hear about what Google has done for those working with audio. The headlining change is an API for MIDI, which is the primary interface for communicating music-oriented information between devices. The net result of this will be making it far easier for developers to create apps that interact with hardware for making music or other sorts of sounds.
Remember that "Voice Access" talk that was supposed to happen at I/O but was removed from the schedule? It turns out that, while it wasn't the full-on in-app voice craziness we had hoped for, Google did have some news about voice interactions to share.
Specifically, with Android M, Google has introduced the Voice Interaction API, which will allow apps to get a better handle on a user's voice-initiated requests. Check out the video below, by the leaders of a sandbox talk at I/O about voice actions.
The new API, as Google Search Developer Advocate Jarek Wilkiewicz explains, shouldn't be confused with custom voice actions.
Google added a battery saver mode in Android 5.0 that disables various features when you need to conserve juice. You could activate it manually or have it flip on at a certain battery level. Android M adds a third option—voice.
Remember Rogue Squadron? Nintendo 64 and Gamecube owners, past or present, know what I'm talking about. This series of Star Wars games had players fully immersed in intergalactic battles that were stunning for the time. Alongside Star Fox, Nintendo consoles were the place to be for top-notch space shooters.
Edge of Oblivion: Alpha Squadron 2, the sequel to—you guessed it—Alpha Squadron, again unapologetically hearkens back to that era. Ship designs are similar enough to tempt a lawsuit, and the opening stage may have you feeling like you're speeding through the skies of Hoth (on one of its clearer days). The game contains two story-driven campaigns containing over 80 missions altogether, which involve blasting ships out of the sky and destroying key land-based targets.
Final Fantasy Tactics was an oddball when it was first released for the PlayStation in 1997 - ostensibly a member of the never-repeating (at the time) Final Fantasy series, the game broke from the familiar turn-based battles with a new isometric system that put a huge emphasis on tactical positioning and strategic use of classes and attack ranges. While FFT never got the attention of the standard numbered RPGs in the series, it became a sleeper hit, and the original was kept alive with a few sequels and remakes. It remains a popular game for PS1 emulators.
You won't need an emulator to play Final Fantasy Tactics: The War of the Lions, at least not anymore.
Fix for multi-column layouts
From a user-facing standpoint, the only directly relatable change came to multi-column layouts in Chrome.