Taneli Armanto is a name that probably not many of you are familiar with. However, his most notable accomplishment is something that has wasted dozens of hours of my life and probably the lives of most of the people who read this blog. Taneli Armanto is the man responsible for putting Snake, one of the most widely played and recognized games of all time, on a mobile device.
Back in the days when Nokia ruled the wireless world, some 400 million Nokia devices were sold with Snake on board. Read More
Besides a dogfood version of Play Games, update Wednesday brought us a new version of Play Books - 3.4.5. The changes in this update aren't major (or even immediately apparent), but they are worth taking a quick look at.
First up, there's a brand new translation interface. Rather than a toolbar and sheet overlay, the new translate interface lives on a card, just like the existing notes and dictionary interfaces. Read More
Listen people, shit just goat serious. Your life was great, you rampaged through the city, flew a jetpack, shot humans with baseballs, went to outer space,..., basically you've had some goat old fun. But something has gone awry and your billy is now a threatened zombie goat that needs to eat in order to survive. Read More
There are a lot (a lot) of caveats when it comes to Google's just-announced Project Fi mobile service. Aside from all the phone and network tomfoolery, Google Voice users have some tough choices to make as signing up for Fi essentially nukes your Voice account. It's nice to know that at least you can go back, according to Fi product manager Simon Arscott. Read More
Last year, we shared some fascinating information surrounding a rumored effort called "Nearby." According to our information at the time, Nearby would enable Android devices to communicate with people, places, and devices that were, well, nearby.
At the time, we had evidence that the feature would come with a future version of Play Services, with a friendly overview for users explaining that the service could use device sensors to communicate with nearby things. Read More
Touchscreens are okay, but what about putting those pipes to better use? The description of one of Google's talks at I/O later this month points to an interesting new feature called Voice Access. Basically, instead of touching the phone, you talk to it to control apps. So essentially Star Trek? That'd be rad. Read More
In the worlds of side-scrolling brawlers, there's no problem you can't solve with your fists. So when the criminal Milkman and his thugs kidnap the Miss Fist Puncher contestants, you know what you must do. That's right, beat up just about everyone that dares to walk the streets of San Cruces. Now you can, in Fist Puncher, the crowdfunded 2D brawler that has found its way into the Play Store. Read More
The official schedule for this year's Google I/O recently went live, and we're poring over the upcoming events with eager excitement. As one commenter was quick to point out, it looks like Android M will make an appearance at this year's conference. Read More
This is the month of Google I/O, with the event set to take place from the 27th to the 29th. Eager conference goers and stay-at-home-live-streamers alike can now start planning those days out, because the official schedule has made its way online.
The page provides a general overview under the Agenda tab, but you can select other options to get a detailed list of what will take place each day. Read More
Oculus VR has been through quite a ride since it raised nearly $2.5 million on Kickstarter in 2012. It has produced two prototypes of the Oculus Rift head-mounted display, and been acquired by Facebook along the way. Now the company has announced a release window for the first consumer version of the Rift—Q1 2016. Read More