Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a new take on Shakespeare, an updated "pirate math" game, an interestingly diverse endless runner, and long-overdue MOBA.
Batman always saves the day in the nick of time. So it's a bit out of character for him to come to Android for a mobile tie-in to his latest high-profile PC and console game... a full nine months after the game came out. Which is, incidentally, nine months after the iOS version of the tie-in game was released. At this point, we're probably closer to the release of the next full Arkham game, Arkham Knight, expected early next year.
After explaining why the GPU in the just announced Tegra K1 was awesome from an architectural standpoint, Nvidia CEO Jen-Hsun Huang went on to reveal that Epic Games would be bringing Unreal Engine 4 to mobile devices via the Tegra K1. Nvidia is keen on getting game developers to include improved graphics for Tegra devices, but Unreal Engine 4 support could take Tegra gaming to a whole new level.
At first, the screenshots of I, Gladiator make it look like the latest in a long line of Infinity Blade clones. But wait, dear reader: this is no tired, overproduced button-masher. This is a new, exciting, fresh overproduced button masher, which attempts to adapt the feel and controls of a big-time console beat-em-up like Devil May Cry for mobile devices. What does that mean? It means you can actually walk around and pick which bad guy you're about to dismember.