If you're anything like me, you're always on the hunt for new apps. No matter how many ways I get my Android devices to simplify my life, I want more – especially when there are so many brilliant, well-made apps arising each month in the Play Store.
In an effort to pare down each month's best entries to a few digestible options, we bring you the top five app roundups. July saw the addition of a ton of new and great apps, but we've successfully narrowed the field to just five apps we think every user should try out.
If there were ever a time in your life when the thought "you know, I should switch to Sprint and get the EVO LTE" crossed your mind, now may be the best time act on it: it just dropped to a penny on Amazon Wireless. A freakin' penny.
Amazon Wireless wants to you have this phone so badly, they're willing to hand it right over - so long as you don't have a problem with committing to The Now Network for the next couple years.
Speaking at SIGGRAPH 2012, a yearly computer graphics convention featuring some of the most prominent names in the business, Khronos unveiled updates for several key OpenGL properties including the specs for Open GL ES 3.0. OpenGL ES is the primary graphics API for mobile device platforms, including Android and iOS. As you would expect, the updates are rather technical, but here's an overview of what we can expect in the future.
Back in late June, Google teased a new, cleaner developer console. A couple weeks after that, the beta signup went live, allowing devs to get in line for an early look at the next-gen console. Now, for those who signed up for said beta, the updated console is beginning to show up.
The first impression that we're hearing from developers who've used the new console is that it feels faster, has a much better UI, and is far easier to use.
For months now, users who wanted to root their Logitech Revue GoogleTV unit were either forced to use hardware modifications or do without. Now, though, Android hacker extraordinaire Dan Rosenberghas found a way to do it completely through software. There's only one problem: it's both extremely difficult and risky. Still, if you're up for a challenge, this one's for you.
This hack uses an exploit called nandpwn, which is explained better on GTVhacker than I could ever do:
A local privilege escalation exploit for the Logitech Revue that leverages the ability to map the hardware registers of the NAND flash controller in conjunction with a Linux kernel information leak to clobber kernel memory in a way that allows gaining privileges.
Several weeks ago, AT&T announced plans to begin offering shared data packages alongside its existing mobile plans. While availability wasn't released at the time, the company has just revealed that it is going to make these new shared packages available beginning on Thursday, August 23rd.
Shared data plans will allow families to have unlimited domestic talk and text, as well as share their monthly bandwidth across various devices, including smartphones, tablets, hotspots, and laptops.
As of right now, very few Android devices support Wi-Fi Direct sharing, which was first implemented as part of Android 4.0. The protocol requires Ice Cream Sandwich, which is still only on 16% of Android devices. Beyond that, the device needs some software to take advantage of the new API. Some devices (like the Galaxy S III) include built-in support, but for others that either haven't included support in the OS—or that do, but don't work very well, like my own E4GT—you'll need some kind of app to take advantage of it.
Like clockwork, with the beginning of another month comes a roundup of the top new games from the previous month. July saw the introduction of a ton of new games to the Play Store, many worth coverage, and just a slightly lower number worthy of a spot in the top games of the month. It's not unusual for us to have trouble picking a "top five," but this month the choice was especially tough, so we've put together the top eight games from July 2012 for your gaming pleasure.
Samsung only made official the Galaxy Note 10.1 last night, but the company has already started releasing kernel source code to its Open Source Developer's Center.
In this case, there are two different versions of the source code available, for model numbers SHW-M480K and SHW-M480S. At first blush it's nearly impossible to cite the differences between the two, but after a bit of digging it looks like these are both carrier-connected 3G versions of the device.
According to a new report from DigiTimes (hang on!) this morning, HTC is preparing a new monster flagship phone for launch this fall. The Taiwanese publication says the device will come with a 5" display and a resolution of 1794x1080. If that number sounds a little off to you, it's because those dimensions probably exclude 126 lines to make room for the navigation buttons.
Of course, it's there that the story gets interesting.