Back at CES 2014, NVIDIA took the wraps off its Tegra 4 successor, the Tegra K1. Since then, we've been waiting for the first device running this next-gen chip to hit the scene. Looks like Chinese manufacturer Xiaomi is the first to take advantage of K1 with its first tablet, the MiPad.
If there's one thing to be said about the MiPad, it's that it looks a lot like an iPad Mini.
In some emergency situations it might not be practical or possible to make a voice call to 911, but starting today, you might have another option. It took a bit of wrangling with wireless carriers, but the FCC's deadline for having the necessary wireless infrastructure in place is today. That doesn't mean everyone will be able to text 911 yet, but the pieces are in place.
HTC took the wraps off the previously leaked One Mini 2 today (stylized as One mini 2), revealing a device that is slightly smaller than its older sibling and substantially more out of shape. With only a Snapdragon 400 processor and 1GB of RAM, it won't move around pixels nearly as quickly as the device it takes inspiration from. At least with its 4.5-inch 720p display, it won't need to crank out as many, though it's still a stretch to think of a phone this size as small.
The top-down dual stick shooter has been a staple of mobile gaming for years, but that doesn't mean it's all played out. JoyJoy from Radiangames has a neat look and customizable controls. Oh, and there are no in-app purchases, an increasingly rare attribute.
JoyJoy contains 24 waves of baddies, each with its own unique challenges. Your weapons are upgradeable, along with your ship. Though, "ship" might be a bit of an overstatement.
People keeping up with Android over the years may have noticed that Samsung spits out a ton of devices. Heck, people who haven't been keeping up know that much, making this potentially the least surprising sentence I write all day: Samsung has more tablets on the way. We can expect the company to unveil them at the 2014 Galaxy Premiere event on June 12th. Invites have gone out, with attendees expected to show up at Madison Square Garden in New York City.
Yesterday, Google began rolling out a small update to the Newsstand app, bumping it up from 3.2 to 3.2.1. While the version number suggests this was only a bug fix -and it mostly is- there were still a couple of interesting additions discovered during a teardown.
Google is adding a helpful walkthrough for people who are new to Newsstand. Until now, the app has lacked a proper "onboarding" step for the first time an app is run.
As promised, the companion app to Google Glass, MyGlass, got a big update today. The bump from version 2.2 to 3.0 allows for sharing from Maps directly to Glass, but is otherwise purely aesthetic. Users will enjoy a slick new interface centered around a slide-out menu, which breaks out the Glassware Gallery, your active glassware, device info, and selected contacts into separate views.
This arrangement is infinitely more friendly than the previous interface, and glassware is now displayed more richly, with example screenshots in each listing along with a brief description and rundown of permissions.
If you've ever eaten a cheap frozen pizza, you know it's not exactly a delicacy. It's edible, but if you had to eat it every day, you'd probably lose your mind (and your appetite). Now, if you put some sriracha on that pizza, you do make it considerably better. But it's still a frozen pizza, it just happens to be marginally better than the other, non-sriracha'ed frozen pizza.
Update: according to this post by Punit Soni, the app is indeed exclusive to the Moto E for the time being. Other Motorola phones (Moto G, Moto X, and the Droids) will get access to Alert at some point.
My grandmother is 76 years old, and I've finally convinced her that taking her ancient RAZR V3 cell phone on the tractor when she mows the pasture is a good idea.
Kongregate has brought Tiny Dice Dungeon to Android, supplying us mobile gamers with another RPG filled with quests, battles, and loot. This particular game is set apart by its innovative turn-based combat system, which requires players to roll die to attack. The numbers rolled determine how much damage gets dealt. Rolling a double causes increased damage, while getting a one means the attack misses. The system works by combining strategy with good old-fashioned luck.