Motorola made some changes to its firmware update timeline this morning. It looks some ICS updates have been delayed, while others that were once promised are now undergoing evaluation. Here's a look at what changed.
The Atrix 4G and Atrix 2 were originally slated to get ICS in Q3 of 2012, but have been updated to "further plans coming soon." We're not exactly sure what that means, but it doesn't sound very promising.
The Droid XYBOARD 8.2's ICS update was pushed back from Q3 to Q4, despite the fact that its 10.1" brother has been on Android 4.0 since August.
The XOOM Family Edition will also have to wait until Q4 to see ICS.
Real innovation is suddenly becoming depressingly rare in the mobile space: look no further than the army of Temple Run clones that have come out in the last few months. Sure, most are fun, and some even eclipse the original (see Agent Dash), but they're all copying game mechanics pretty shamelessly. In this environment, it's so refreshing to see something like Fort Courage: a new game that adds compelling and exciting elements to an old formula. It comes from Human Head Studios, developers of the celebrated Prey and its upcoming sequel. That being said, there are a few places where it's clear this console and PC developer needs some more mobile experience - a tendency to rely on pre-built tools, like the GREE platform, and taking the in-app purchase model to extremes are two examples.
After winning a $1.05 billion verdict against Samsung for alleged trade dress dilution and patent infringement, Apple has filed a motion with the presiding judge of the tech world's biggest trial requesting a massive increase in the initial jury award.
An additional $707 million has been tallied up by Apple's lawyers as being due to the company, and unfortunately, the logic here is sound. The jury in the case found Samsung willfully infringed Apple's design and software patents (meaning they should have known they were infringing, basically), and under US statute, this entitles Apple to an award of triple the amount of the actual damages resulting from infringement.
Anyone who reads this blog often knows my disdain for touch-controls on mobile games. There are a few titles out there that are intuitive enough, like NBA Jam, Dark Meadow, and Horn, but past that, most games are just awkward to play. Thus, if a game supports it, I usually use some sort of controller, be it Bluetooth or USB. While that's practical enough at home, large controllers are too cumbersome for gaming on-the-go. Enter a new Kickstarter project called the iMpulse Game Controller that's looking to change that.
As you can see, the iMpulse is a Bluetooth controller that's small enough to fit on a keychain.
There's a good chance that the bulk of you completely missed the RAZR i announcement. Why? Because it was held in London and happened in the middle of the night for those of us in the US. Never fear, though, if you simply must see Moto talk up the RAZR i and all of its 2GHz glory, the full event is now available for streaming on YouTube.
$99 is a good deal for a solid mid-range device like the Droid RAZR M. That makes $50 a steal. And that's how much you can now get it for at Wirelfy, regardless of whether signing a new contract or re-upping your existing dedication to Big Red.
4.3" 540x960 display with "almost no borders" and Gorilla Glass
1.5GHz dual-core processor
8GB storage, microSD card slot
4G LTE connectivity
8MP rear shooter
60.9 x 122.5 x 8.3; 126g
If you're feeling uncertain about this device, I suggest taking a look at Ron's review.
If you have a Galaxy Note on T-Mobile, you're probably worried about things like device updates, considering T-Mo basically ditched it after only a couple weeks of availability. Worry not, because the CyanogenMod team is here to save the day: just one week after the custom Jelly Bean build showed up for the AT&T and International versions of the Note, CM10 Nightlies are now available for T-Mo's variant of the device.
Definition: A "nightly" is a bleeding edge release that is built on a daily basis, usually at night after a full day's worth of new code has been committed.
Considering we're a little late to the game on our review of Amazon's newest Kindle Fire, you've probably skimmed through the thoughts of various blogs and news outlets, finding quips like "not a great general computing tablet," or "no match for the Nexus 7's / iPad's performance." And they're right.
The Fire HD is not a good "tablet" in the sense its competitors are (yet), and it's not really a match for the hardware horsepower of its Google-born arch-nemesis, the Nexus 7. But, like I said in my hands-on, comparing the Fire HD to the Nexus is just kind of a mismatch (though you'll read many comparisons in this review, because a lot people are interested in them).
If you walk into AT&T right now to buy the HTC One X and sign a new agreement, you'll not only be overrun by people trying to get the new iPhone, but pay $100 for it. Here's a better idea: stay home, head over to Amazon Wireless, and get the same phone for just $20 (if you're opening a new AT&T account). You'll avoid the crowd, standing in line, and having to listen to some salesman tell you to buy some other phone that's not nearly as good. You know which one I'm talking about.
Processor: MSM8960 dual-core Qualcomm Snapdragon S4 at 1.5GHz
GPU: Adreno 225
Operating System: Android 4.0.3 with Sense 4.0
Display: 4.7" Super IPS LCD2 (720x1280, 312DPI)
Memory: 1GB RAM / 16GB internal (12GB usable - 2GB for apps, 10GB for storage)
Cameras: 8MP rear / 1.3MP front
Battery: 1800mAh, non-removable
Ports/Expandable Storage: microUSB port, HTC dock contacts / none