comScore just dropped some new U.S. market share numbers on us and if you like drama, you're going to love this one. According to the analytics company, for the three month period ending in February 2013, Android's share actually dropped 2%, while Apple's rose 3.9%. Before you panic, though, no, this isn't the end of the world.
Since comScore actually gives us the total number of smartphone subscribers in the country (by its count), we can use that percentage to get an idea of just how many total users a platform gained or lost. Read More
Update: Pre-orders for the One have gone live on the AT&T website - you can get either the 32 or 64GB version, as long as you want Glacial Silver.
After some misinformation was spread yesterday (and not just the April Fools' kind) about the price of the HTC One, AT&T has stepped forward to clarify some things. The 32GB model will sell for $199 with a two year contract. Additionally, for the storage hungry, the carrier will have the exclusive on the 64GB model at launch, which will cost $299. Read More
Today, Google rolled out an update to the YouTube app (v4.4.11) that will allow frequent users to get easier access to their favorite content producers with the 'My Subscriptions' feed. In the slide-out panel on the left side of your device, you can now tap on this section to get a list of all the most recent videos from your favorite directors in one place.
Additionally, channels that have signed up for One Channel, which allows more customization of your channel and a better branding experience, will now see their tweaks within the app. Read More
HTC has just announced the HTC First.
We don't know how many gigahertz it has (well, we probably do - just not officially), or how many geebees it's packing (we do now, see below), but we do know this: it's all about Facebook. And Facebook Home. And AT&T LTE speeds.
The HTC First is powered by a Qualcomm Snapdragon 400 processor, features a 4.3" display, and runs Android 4.1 with Facebook's Home software pre-installed. Read More
Expansive role playing games are usually the realm of PCs and consoles. Experience systems, loot, quests, massive 3D worlds, and magic are too much for a puny phone or tablet to handle, right? Well, maybe not. Crescent Moon Games was somewhat successful bringing that experience to mobile devices with last year's Aralon: Sword and Shadow. Now the developer has gone back to the land of Tyreas in Ravensword: Shadowland. Is this your next RPG adventure? Read More
There are a few things that will make me love a game. Good graphics, robots, explosions and an easy-to-use interface. Battle Orb delivers on at least three of these fronts with one of the coolest ideas for a game I've seen. Remember the droidekas from the Star Wars prequels? What's that? You've blocked them from your memory? Well, they were robots that could fold up into balls and roll around a ship's hallways. Read More
Google Search teardowns are always a huge mess, because there's really no way of knowing what is or isn't implemented. I'm up against a scary combination of Now's entirely context-based UI and Voice Actions, which has absolutely no UI. Rather than try and guess at what does or doesn't work, I'll just post everything that Google neglected to add in the change log. If you manage to see something working, send in a screenshot and I'll add it. Read More
If those of you on Big Blue have been jealous of The Now Network's Jelly Bean offerings to the LG Optimus G, today's your lucky day. AT&T just announced the official Android 4.1 (4.1.2 to be exact) update for its variant of the LG flagship, complete with Google Now, expandable notifications, and all the other goodies that one expects to come with the full OS update.
Images from XDA: 1, 2
The OTA also enables the ISIS Mobile Wallet, which allows users in Austin and Salt Lake City to test the waters with the new mobile payment system. Read More
We first heard about a carrier-free, WiFi-only Galaxy Camera back in February. At the time we had no information on when it would come to market or how much it would cost, but today that's no longer the case! Samsung has officially announced that the smartphone-ified point-and-shoot will land on the company's website and authorized retailers "later this month" for $449.
For those who don't memorize specs of unreleased cameras months before they come to market, here's what's inside:
- Image Sensor: 16.3 effective megapixel 1/2.3" BSI CMOS
- Lens: 21x Optical Zoom Lens, 23 mm Wide Angle, F2.8 (W) ~ 5.9(T)
- IS: OIS
- Display: 121.2 mm (4.8"), 308 ppi, HD Super Clear Touch Display
- ISO: Auto, 100, 200, 400, 800, 1600, 3200
- Processor: 1.4GHz quad-core processor
- OS: Android 4.1 (Jelly Bean)
- Memory: 8GB (including read-only sections such as Android operating system) ＋ memory slot : micro SDSC, micro SDHC, micro SDXC)
- Image: JPEG format 16M, 14M, 12M Wide, 10M, 5M, 3M, 2M Wide, 1M
- Video: MP4 (Video: MPEG4, AVC/H.264, Audio: AAC); Full HD 1920x1080 30fps; Slow motion Movie 768x512 120fps
- GPS: GPS, GLONASS
- Connectivity: WiFi a/b/g/n, WiFi HT40; GPS, GLONASS; Bluetooth 4.0
- Battery: 1,650 mAh
- Dimensions: 128.7 x 70.8 x 19.1 mm
- Weight: 300g
When Liam reviewed the Galaxy Camera for AT&T, he said the jury was still out on whether this device fills a need. Read More