Yesterday we told you about an upcoming Tegra-specific game from Playbox called Bang Bang Racing. Today, we have a real treat for you - a sneak peak at three more upcoming games for Tegra devices that are sure to blow your mind (no less!).
The three titles in question are Riptide GP, a port of the popular aquatic racing game Hydro Thunder Hurricane; Galaxy on Fire 2, a space-based action RPG; and Pinball HD, a high-definition twist on an arcade classic.
CES 2011 was an occasion for manufacturers to flood the market with a plethora of Android devices, and powering many of them was NVidia's Tegra 2 chip.
Released late last year, the Tegra 2 chip uses the "system-on-a-chip" design to integrate an ARM CPU (1GHz dual-core Cortex-A9 processor) and a NVidia GPU into one package. This allows faster communication between the cores and the integrated memory controller. Most of the tablets and smartphones, and other unique hybrids, launching in 2011 will be using the Tegra 2 chips.
While Toshiba's original attempts at an Android tablet running on the Tegra chip didn't exactly go down a storm, they seem keen to continue with Android devices, and brought a new tablet with them to CES. Artem got a video demo from one of their reps, and as you can see there are some attractive features to note.
Like the Motorola XOOM, the nameless Toshiba tablet (henceforth "Anon") has a 10.1" WXGA (1280x800) screen, which was unsurprisingly nice and crisp.
For the last 2 weeks, I've been testing a pre-release version of Theft Aware 2.0 - an app that occupies a spot in the familiar Android Security category, alongside WaveSecure, Lookout, and others. And yet, Theft Aware stands so much taller compared to them that they become small, almost invisible, dots. I could hardly contain my excitement and fascination with Theft Aware, but first, I needed to get answers to all of my questions and pass the info to all of you.
Google has offered the Cast SDK to developers in some capacity for three years, but there have long been some annoyances that made it difficult to implement and maintain in certain apps. Cast SDK v3.0 was announced at I/O 2016 last month, and now it's available to developers. This version of the SDK seeks to simplify several elements of the old one to make developers' lives a little easier.
If the presentations at Google I/O last month were any indication, Android Pay is growing quite quickly. Several new features were announced, but most were still only demos, not available to the public. A fresh update to the Android Pay app came out yesterday and a teardown reveals a few of those key features are either ready to launch or getting closer. There's also work being done on a map that will show merchants in close proximity that accept Android Pay, and a shortcut already showing up that will direct users to apps with Android Pay integration.
Whoa. It's not easy for me to be impressed by a keyboard. I have been a staunch Google Keyboard user on all of my devices from the day it was released as a standalone app on the Play Store many moons ago. Every other keyboard I have tried — and I've tried plenty — fails to even register within the usable spectrum for me: lags and/or lack of precision have killed many revered third-party options.
I confess, I'd never tried Chrooma before today, mainly because I'd given up on finding any third-party keyboard, regardless of how many cool options it has, that lets me type as efficiently and comfortably as Google Keyboard has.
Here's a blast from the past. The original Galcon came to the Play Store when it wasn't even the Play Store - back in 2010 it was still going by the name "Android Market." It was a super-simple strategy game, adapted from an almost ancient PC shareware title called Galactic Conquest. The original mobile game was quite a popular one - sort of a Threes for the real-time strategy crowd - and today the very welcome sequel has arrived on Android.
In my surroundings, I am known as the "LG girl." I switched to the brand in 2013 when the G2 was announced and fell in love with the big screen, the great camera, and even LG's own software additions on top of AOSP. I recall showing friends and acquaintances photos I'd taken with the G2 while hiking, flipping the phone to landscape, and telling them to swipe through the pics. "It's like holding only a screen, the bezels disappear," was my own way of explaining why I loved the G2 so much. It never failed to impress.