If you've been watching the blogosphere over the last few days, you might have seen an article or two about a "complaint" filed with the FCC over Verizon's block on tethering applications in the Android Market.
The complainant's argument goes something like this: Verizon purchased the 700MHz spectrum ("block C" of the spectrum) back in 2007, and that spectrum is now used by Verizon for its 4G LTE service. That purchase, ala Google and other net neutrality lobbyists, came with one seemingly large caveat: Verizon (or AT&T, or anyone who bought in that spectrum) could not "deny, limit, or restrict" the phones using that spectrum in particular ways: phones must be carrier unlocked, able to access all parts of the web, and run any software.
It seems like Samsung was releasing source code on a daily basis there for a while, but it has been relatively quiet over the past couple of weeks in that area. Today, though, the Sammy crew dropped the source code for the upcoming Exhibit 4G, which is set to land on T-Mobile sometime this month.
As it turns out, we just couldn't resist the joke after all.
About 2 weeks ago, Android Police in collaboration with O'Reilly Media announced a series of developer centric book giveaways. The prize of round 1 was the excellent Learning Android, to be given out to one lucky reader, as selected by the joint AP/O'Reilly panel.
After looking over 300+ entries, we could not agree on the single best answer, so instead of giving out 1 book, we're going to give out 3!
Have you ever thought to yourself, "I would love it if my phone had better battery life - in fact, I wouldn't mind it being roughly three times thicker and infinitely more cumbersome to handle, either." Have I got a product for you.
Yes everyone, a 4500mAh extended battery for the Thunderbolt, just what we've all been waiting for - you'll have so much equipment jammed in your pants that Representative Weiner will be jealous.
Earlier last week, we got some leaked information about the upcoming tablet from Toshiba called Thrive. Today I had the opportunity to meet Philip Osako, Director of Product Marketing at Toshiba, who gave us a demonstration and a little more background on the development of the Thrive. Starting June 13th you will be able to pre-order the tablet at all major retailors starting at $429 for the 8GB version, $479 for the 16GB, and $579 for the glorious 32GB version.
We're big fans of Wirefly over here at Android Police, and frankly, we're always a bit covetous when the online retailer gets their hands on a new piece of kit before everyone else. Still, we watched this review longingly, as it demonstrates many of the changes in Sense 3.0, benchmarks, and some of the built-in games on the 3D. It's over 12 minutes long, so, pull up a chair:
X-Men: The Arcade Game is a throwback to the days before X-Men: The Animated Series. That show, known for it's amazing title track and some pretty laughable moments, gave us the "traditional" X-Men lineup most of us know today. However, before that aired, there was a one-off pilot called X-Men: Pryde of the X-Men. In it, Wolverine had an Australian accent.
It was pretty horrible.
Pryde of the X-Men served as X-Men: The Arcade Game's inspiration; inside, you play as the X-Men that were present in the cartoon, and face the villains they faced, as well.
You saw some of the leaked Bionic pictures earlier today, but now thanks to PhoneHK we can give you even more information about the upcoming monster of a Motorola handset. First and foremost, this thing will (at least according to this test unit) be running Android 2.3.4 Gingerbread right out of the gate:
That's a relief. If the Bionic had shipped with Froyo, Motorola might have had a user rebellion on its hands.
I'll admit, I don't keep up too much on Gameloft's Android offerings, but the developer has received a reputation for releasing some of the higher quality Android games available (just not on the Market).
Their latest offering, whose release date is unknown, is March Of Heroes. What makes March Of Heroes different is that the game has been built on the Unreal Engine, which is a much more configurable and modern engine, and is probably the most advanced game engine on any mobile platform.
Sometimes, you have to go with what works. It's no secret that some mechanics are tried-and-true, and will allow you to please gamers while adding in your own twists. Sometimes, though, it's evident when a game borrows a bit too much and doesn't give enough back.
Happy Vikings mixes gameplay from a number of different classic puzzle titles, including a lifting-and-matching mechanic from an NES game called Wario's Woods. Instead of just flipping tiles with a cursor, you actually have a sprite in the puzzle area which you can use to manipulate tiles.