Last Updated: June 24th, 2012
The Galaxy S III is a big deal. It's kind of hard to overstate it. Samsung is the biggest, baddest Android manufacturer out there, and this is their new flagship device for the next year.
Samsung is taking advantage of their newfound clout in the Android ecosystem: it's the first Android phone to escape the cellular carriers' meddling changes. Sammy managed to pulled off a unified launch across all the major US carriers - there will be no weird variants, and no names that sound like Street Fighter II sequels.
Last Updated: June 21st, 2012
Update: I've refined a few of my points in this article to focus less on the whole "how much it costs to make a video game" angle, because I'm not exactly an expert on project funding. I think the point I'm trying to illustrate about Kickstarter as a whole is now clearer, and articulated in a more generally-applicable manner.
Note: This piece is of tangential relation to Android (and it grew more tangential as I wrote it), but the game in question is a joint Kickstarter venture promising an Android game, M.U.L.E.