You might remember that the L preview last year introduced a Do Not Disturb mode to Android, but you don't have that exact feature in Lollipop. By the time it was done, this feature became the somewhat more convoluted Priority/None settings. In the M preview it's called Do Not Disturb again, and the basic functionality is a little simpler.
Portal and Half-Life 2 were both launch titles for the SHIELD Portable, and to this day remain two of the best games you can play on Android. Recently, both apps got updated to support Android TV, which really only means one thing: they support the new SHIELD set-top box. That's good, because playing them on the TV is honestly one of the best ways to experience these classic FPS titles. Read More
Late last year, we took an early look at a then-rumored feature that we expected to see in an upcoming build of Android: Multi-window. We've heard rumors and whatnot since then, but no physical implementation had been spotted. Now, Multi-window is a real thing, it's part of M, and you can try it today (if you're willing to mod your device a little bit).
Thanks to Andrew and Josh for the screenshots
It's worth mentioning that this is still very early in its development and is quite buggy. Read More
Lollipop 5.0 introduced sliding heads-up notifications instead of the scrolling status bar ticker that had been used on all Android versions prior. They showed up on top of your current screen for a few seconds, then went back into the notification tray. However, the function still seemed quite unfinished, with notifications blocking everything underneath them unless you completely got rid of them or waited for them to disappear. Lollipop 5.1 made it possible to dismiss notifications with a swipe up, sending them back to the tray so you can check them later. Read More
With Android 4.3, Android implemented the idea of always-on WiFi where, even if you had Wi-Fi toggled off, the device and apps could still scan for WiFi networks to improve the location's accuracy. Along with using network triangulation, it's another way of getting your current position as quickly as possible without having to rely too much on GPS signals.
Android M is taking the idea further, adding Bluetooth scanning to the equation. Under the Location settings on M, you'll find a Scanning option in the menu, where both Wi-Fi and Bluetooth scanning can be toggled on and off. Read More
Bluetooth Low Energy is the current preferred method of communication between multiple accessories and Android devices. I can count 4 objects on my body right now that connect to my phone through BLE, not to mention the various accessories strewn across my desk and in other locations around me. Each of these has its own app on my phone that connects to the device every now and then and retrieves data, which, you can easily guess, has a toll on the battery. Read More
While Android Lollipop added a flashlight toggle into Quick Settings, circumventing most third-party torch apps, the function was only accessible in the notification drop-down and as an on/off switch. If you wanted to use the flashlight with morse code, for signaling, or other patterns, you still had to use a separate application and developers of said apps didn't have any clear API to build their software on. They had to hack together solutions for various phones, relying on whatever way the different OEMs had created to access the camera's flash. Read More
Google Smart Lock is one of the most practically useful features that have come out of the slew of announcements at I/O this year — allowing your device to associate your usernames and passwords for various apps and Chrome sites with your Google account so that you don't need to even bother with logging in when you want to use them.
Among Smart Lock's launch partners is Netflix, and the app's listing on the Play Store has been updated to include this functionality. Read More
What everyone thought was an innocent little experiment from Google during last year's I/O has turned into a full-on Virtual Reality venture from the company. Cardboard, a piece of actual cardboard that you fold and insert your phone in for a make-shift low-cost VR display, has been getting more focus and momentum over the past year with 500 compatible apps and over 1 million viewers sold or given away. That rise culminated with a few announcements at yesterday's I/O keynote. Read More