One of the most anticipated OS upgrades in recent Android history has reportedly begun in Europe (specifically, Poland) where official Samsung Galaxy S III Jelly Bean firmware was discovered via Kies a couple of hours ago. Since no carrier marking was attached to the announcement by SamMobile's tracker, it looks like the update applies to the unlocked, unbranded variant localized to Poland - specifically, GT-I9300MBDXEO. Google Now and the updated Google Search, offline speech recognition, Project Butter, expandable notifications - it's all there.
Earlier this week, Ron gave us an interesting look at what codenames came before Android 1.5, Cupcake (spoiler: 1.1 was "petit four," and 1.0 didn't have any codename at all). It's hard not to read the post without taking a nostalgic walk down memory lane, isn't it? I still remember heading into my local T-Mobile store to play with the G1 when it launched.
Welcome to the Android Police Week In Review - your source for the biggest Android stories of the week. Don't forget, you can catch a lot of these stories (and more) on our weekly podcast.
- A history of pre-Cupcake Android codenames. You know you're curious.
- Stock Android isn't perfect, let Ron show you why - with pictures!
- What we use: The apps, tools, devices, and other stuff Cameron can't do without.
If you're a close follower of tech, you're probably familiar with the LG Intuition, or at least its European brother, the Optimus Vu. The major selling point: a 5", 1024x768 (4:3) display. Sure, the other specs are noteworthy in that they match other high-end phones, with a 1.5 GHz dual-core Snapdragon S4 CPU, 1GB RAM, Android 4.0, and LTE. But that massively wide screen is undoubtedly going to be the talking point.
The Redbox movie and video game rental kiosks that seem to be at every McDonald's, Walgreens, Walmart, and umpteen other locations across the country are easily one of the most convenient ways to get your entertainment fix. If Redboxes in your town are anything like they are in mine, however, there's always a line of people. Instead of standing around waiting for you chance to grab The Cabin in the Woods, though, you could fire up the recently updated Android App.
It has been quite a long while since I've heard the name "LG Optimus Black," but it seems that Team CyanogenMod hasn't forgotten about this once-powerful handset. The first CM10 nightly for the 4" handset just showed up on Get.CM, and unlike other CM10 devices, has made this jump directly from CM7.
Motorola made some changes to its firmware update timeline this morning. It looks some ICS updates have been delayed, while others that were once promised are now undergoing evaluation. Here's a look at what changed.
Real innovation is suddenly becoming depressingly rare in the mobile space: look no further than the army of Temple Run clones that have come out in the last few months. Sure, most are fun, and some even eclipse the original (see Agent Dash), but they're all copying game mechanics pretty shamelessly. In this environment, it's so refreshing to see something like Fort Courage: a new game that adds compelling and exciting elements to an old formula.
After winning a $1.05 billion verdict against Samsung for alleged trade dress dilution and patent infringement, Apple has filed a motion with the presiding judge of the tech world's biggest trial requesting a massive increase in the initial jury award.
An additional $707 million has been tallied up by Apple's lawyers as being due to the company, and unfortunately, the logic here is sound. The jury in the case found Samsung willfully infringed Apple's design and software patents (meaning they should have known they were infringing, basically), and under US statute, this entitles Apple to an award of triple the amount of the actual damages resulting from infringement.
Anyone who reads this blog often knows my disdain for touch-controls on mobile games. There are a few titles out there that are intuitive enough, like NBA Jam, Dark Meadow, and Horn, but past that, most games are just awkward to play. Thus, if a game supports it, I usually use some sort of controller, be it Bluetooth or USB. While that's practical enough at home, large controllers are too cumbersome for gaming on-the-go.