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[Weekend Poll And News Roundup] Has A Nexus Phone Become More Or Less Desirable To You In The Last Year?

In the last year, we've seen a lot of great Android phones - like the Galaxy S III, Note II, One X, RAZR M, or the upcoming Xperia Z. There's little doubt that with every major handset release, we're seeing Android phone manufacturers up their collective 'game.' But way back when (you know, a couple years ago), the fact that Android phones generally weren't always good was a big draw to a Nexus handset for me personally.

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I purchased a Nexus One a few months after it was released, and was generally very happy with it. After installing CyanogenMod (which, frankly, was necessary to maximize performance and features back in 2010), that phone stuck with me until late 2011, when I bought a Motorola DROID BIONIC.

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Quick Look: MagNector Pogo Charging Cable For The Nexus 10

Since the Nexus 10's launch, users have been itching to make use of the device's pogo pins. No word has yet emerged from either Google or Samsung about the dock we spied last Christmas or the pogo charger many assumed was in the works, but in mid-December, a thread sprung up on XDA opened by a person who claimed to have the fabled pogo charging cable in the works and nearly ready for sale. After much hurried speculation, it turned out the poster was telling the truth – the MagNector pogo cable (from Town Communication) began selling on eBay, with an official web front following close behind.

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[App Roundup] Our Top Six Favorite New Apps To Check Out From January 2013

January, like most months, had plenty in the way of new apps and games. We've already published our list of the top five games from last month, so it only seems right that we follow up with the month's best apps.

From backup utilities to social/RPG/motivational fitness apps, January 2013 had something for everyone. In the interest of saving our readers time, energy, and perhaps some money, we've rounded up the six very best apps every Android user should know about from the past month.

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[Game Roundup] Here Are Our Top Five Picks For Best New Game From January 2013

If you're the gaming type, you probably didn't get much done this January. The month saw the release of plenty of addictive, time-wasting games that demanded players keep coming back to unlock one more achievement, or pick up a few more coins, or destroy just a few more blobs. If you weren't able to keep up with all of the Play Store's new entries last month, don't worry – we've once again rounded up a short list of last month's very best new games. The list covers everything from basic rhythmic games to chaotic bullet hell, to clever, beautiful physics puzzles, and should suit even the most discerning mobile gamer.

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[New Game] Everyone's Favorite Sentient CRT Is Back In SilverTree Media's Cordy 2

If you haven't checked out SilverTree's previous Android titles, the Cordy series and Sleepy Jack, you're missing out on some fantastic mobile games. The graphics and music are excellent, controls are tight, and each one deserves its 4+ Play Store rating. Now you've got a chance to rectify your mistake with Cordy 2, the sequel to the original platformer. Anyone who has spent hours engrossed in a Mario or Rayman title will find something to love here.

Cordy is a living mishmash of wires and buttons, tasked with saving other automations from the evil Boogaloo. (Is anyone else getting a Brave Little Toaster vibe?) Gameplay will be familiar to just about anyone who lived through the 16-bit era, with running, jumping, double-jumping, stomping on enemies, and collecting various bits providing most of the mechanics.

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[The Android Police Podcast] Episode 48: Voltron And The Facebooks Brought Down the Internets

Welcome to the Android Police Podcast, Episode 48.

Don't forget - the Android Police Podcast's live broadcast is every Thursday at 5PM PST (www.androidpolice.com/podcast). The unedited video version of the podcast can be found here - and will likely include various verbal expletives, technical snafus, tangents, and probably a good 5-10 minutes of pre-podcast banter as we prepare. Watch at your own risk!

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Disney's 'Where's My Holiday?' Is Now 'Where's My Valentine?'

In the latest installment of Disney's holiday-themed spinoff of 'Where's My Water?' our platypus and alligator heroes - Swampy and Perry - embark on a journey through 12 love-themed levels of physics puzzler action. These are twelve all-new challenges, and as you might guess, the amount of pink reaches pandemic proportions.

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You can get 'Where's My Valentine?' on the Play Store now, via the link below.

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[New Game] Roller Rally: Snake Pass Mixes Racing, Endless Running, And Ingratiating Cuteness

Endless runners a la Temple Run are fast becoming the default genre for mobile games, and with good reason. Their one-touch play style is perfect for touchscreens, and the short levels work well for bite-sized sessions. That said, it's always nice to see a little innovation, and iOS pilgrim Roller Rally has that in spades. In addition to a competitive racer format, it's got great graphics and tight controls.

If you've ever played the console snowboarding game SSX, you'll be on familiar turf here. You race head-to-head with three other critters, collecting coins and performing stunts throughout the level. The tricks are limited to in-air spins, but be careful - you'll have to land on your skates to avoid a speed penalty.

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[New Game] QuestLord Will Scratch Your RPG Itch With An 8-Bit Sword

Role playing games have been dressed up for the modern era, but the RPGs of the past still have a unique appeal. In the new game QuestLord, you get to take a retro-inspired 8-bit journey into a massive world filled with magic, secrets, and a ton of turn-based combat.

The basic premise is much the same as other RPGs: complete quests, find loot, level up. There are 18 complete quests in QuestLord right now spread over 160 different maps. You even get over 100 NPCs to interact with as you explore the world. That isn't bad for a mobile game of this sort.

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[Editorial] Gamevil's Cartoon Wars: Blade Shows Other Developers How Not To Make A Fremium Game

Look, Gamevil, we need to talk. You folks have been doing some fine work in the mobile gaming world, you really have. Zenonia, Baseball Superstars, Colosseum, well-made titles all. And I'm sure plenty of cash-strapped gamers appreciate that the vast majority of your games can be played for free. But in the last few months, you've become the poster child of everything that's wrong with mobile gaming.

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Case in point: your brand new entry in the much-loved Cartoon Wars series. Cartoon Wars: Blade takes a more old-school approach to the action genre, with simple Battletoads-style 2D fighting. There's a pretty interesting inventory and weapon system, too, with two active melee weapons and a ranged weapon functioning as a special attack.

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