Android maintainer "JBQ" just broke the news that Android 4.1.2 was being released into AOSP today, and now we're hearing that a matching OTA update is being pushed to the Nexus 7 as we speak. It's 31.3MB in size, and the build number JZO54K. If you're not finding the update when you check, don't worry - it'll get there. The rollout is likely staggered and limited to a smaller group of devices to start.
Google's chief release engineer Jean-Baptiste Queru just announced via the Android Building group that version 4.1.2 of Android is being released to the Android Open Source Project (AOSP) today.
The release follows Android 4.1.1, which was the final version of Jelly Bean, and is marked as minor. The build number, which we spotted in the logs yesterday, is JZO54K, while the AOSP tags are android-4.1.2_r1 and jb-mr0-release.
It's also a good time to bring up the fact that the LG Nexus prototype that we saw yesterday was also running 4.1.2.
Back in late September, Motorola updated its ICS rollout timeline, highlighting that several updates had been delayed, one of which was the Atrix 2. Then, much to the surprise of basically everyone, Moto released details and a soak test of the Atrix 2's Android 4.0 update just three days later. Silly Moto.
According to the official AT&T blog, the update is ready for that masses and should be rolling out to users now.
Earlier this evening, we ran a story containing photos of a purported LG Nexus device obtained (and subsequently photographed) by an XDA user. The photos, along with subtle hints like the presence of a Qualcomm modem and kernel, and the presence of a corroborating FCC filing, had us leaning toward the "legit" side of the rumor spectrum.
Now, it looks like a user of a Belarusian forum called Baraholka (which roughly translates to "flea market") has more photos of the device, posted last week – this time lacking what appeared in previous photos to be a shell or casing that disguised the device's real curves (similar to the case we saw on early Galaxy SIII units).
We've been hearing rumors about an LG Nexus for a while now. At first, we were skeptical. However, as the evidence piles up, we're becoming increasingly convinced that this rumor is indeed legit.
Now, a set of photos have surfaced over at the XDA forums that appear to seal the deal.
The first thing you'll probably want to check out in the above shots is the About screen.
I know, I know - more rumors. Right now we all have a bad taste in our mouths from a bit of untruth that was spread throughout the community last week, but it's hard to look the other way when something this juicy turns up. CNet has reportedly gotten confirmation that Google has once again teamed up with Samsung for a Nexus device, only this time the pair are working on a 10.1-inch tablet.
It's prime football season, and it seems Gameloft's looking to take advantage of that with the release of NFL Pro 2013, one of only three fully NFL-licensed complete football experience games on the Play Store.
Presumably looking to take on the likes of EA's Madden franchise, NFL Pro 2013 claims to be the only free-to-play football simulation (kind of a niche, am I right?) currently available. Compared to last year's version, you're getting better graphics, a brand-new team management system, and a rather interesting first-person play mode (not sure how that's going to work out).
If you use Tapatalk for your forum-browsing needs on Android, you've probably lamented the lack of a proper tablet client for some time. After all, reading forums is one of those tasks you might actually want to do with a big screen capable of displaying significantly larger amounts of information than your phone.
You'll be relieved to hear, then, that Tapatalk now has an open beta for Tapatalk HD, the upcoming slate-specific version of the app.
In the ongoing effort to make apps better on Android, Google has released another new guide for the developers who may be looking for guidance on just how to build a great tablet-oriented app. The piece has some fairly detailed information, including how much to adjust padding of UI elements and how to target different screen sizes and resolutions. There is also more broad guidance on how to make the most of larger screen real-estate.