My fondest memories of the original Star Wars films were the starfighter dogfights. The first time you see the assault run on the Death Star, or the ill-fated attack on the second before it was finished, it's really cool to watch a bunch of fighter craft flying around, blowing the heck out of each other. Every once in a while, you can get the same sense of scale and calamity in a game - usually of the real-time strategy variety.
|Matt Demers||Matt Demers is a Toronto writer that deals primarily in the area of Android, comics and other nerdy pursuits. You can find his work on Twitter and sites across the Internet.|
It's safe to say that while point-and-click adventure games have a very niche market, there's a select few mediums where they work well. Touch devices and PCs have always been prime candidates, as their interfaces lend themselves to a control scheme that isn't overly complicated: click to move, click to interact, click to do everything.
Especially with this year's The Walking Dead games garnering so much praise, the genre could be in for a little bit of a renaissance.
It's hard out there for a photo app these days. After the runaway success of Instagram, a lot of imitators popped up thinking that if they offered the same "snap, filter and share" features, users would flock to them, as well.
Sadly, this means that we have legions of piss-poor imitations without any clear alternatives; as the filter features became more ubiquitous, they almost provoke a roll of the eyes when announced.
Despite Twitter making it difficult for developers to maintain third-party clients, they just keep popping up. This week, we take a look at Falcon Pro, which seems to marry the idea of beauty, functionality, and smooth animations into a solid contender for the best of its kind.
Hey look, we're in this screenshot!
Falcon Pro had roots as Falcon, a Twitter widget that was fully-functional and looked damned good, to boot.
I first played Cipher Prime's Splice when it was part of a recent fourth Humble Bundle, and it still enjoys a place in my Installed Games list on Steam. It's a puzzle game that involves taking different strains of bacteria and "splicing" them, moving around cells in order to fit an provided outline. Of course, you have a set amount of moves, and added "mutation" cells will change the game in different ways: for instance, one mutation will cause each cell attached to it to grow, or split identically.
However, Disney's Wreck-It Ralph subverts this trope because it's in the unique position of being based off of video games. That's kind of hard to mess up.
Wreck-It Ralph is a series of three (soon to be four) arcade games that feature characters and environments from the movie.
I've been enjoying video games for most of my life, and some of them come with a seizure warning before I start playing. This is to make sure that people who are prone to seizures or headaches know that there is a large amount of strobe effects in the game they're about to start.
I've never felt that been susceptible to the problems the warnings are meant to address, but then again, I hadn't played Beat Hazard Ultra, either.
For all the shooters and racing games that mobile fans see, there's another subset that seems specifically made for the touch environment. "Zen" games are popular because they're relatively simple, can be played in short bursts to cure boredom, and ultimately allow their audience to sit back and relax. Pixel Twist fulfills all three of those criteria.
Pixel Twist starts off quite simple: you're given an exploded view of an image, like a lime, painting or game controller, and by moving the camera around you can line up the pixels so that they form a complete picture.
What looks, plays, and sounds like a Final Fantasy game, but isn’t? If you answered Chaos Rings Omega, I’d like to give you a no-prize. This game comes to us from publisher Square-Enix, who also handles a lot of the other JRPGs that have shaped the genre into what it is today.
Like my colleagues at AP have commented, the Chaos Rings series may be their way of testing the waters before a full-fledged Final Fantasy mobile title, and it shows; the game is one of the most beautiful that I’ve ever played on the Android platform, and it is worth every penny of the $12.99 price tag.
After a long time in development, Marvel (and their parent company Disney) have released Avengers Initiative to the Android masses. Coming with a $6.99 price tag on a limited number of devices, it adds to the growing list of Avengers-themed mobile games, even if only one of those heroes is available in this particular title.
Avengers Initiative puts you in the role of the Hulk, who has been tasked in bringing in a number of super-villains who have escaped from a high-tech prison in the Marvel Universe.