David's phone is whatever is currently sitting on his desk. He is an avid writer, and enjoys playing devil's advocate in editorials, and reviewing the latest phones and gadgets. He also doesn't usually write such boring sentences.
Update: This article stated that Republic previously offered unlimited domestic roaming - this is not correct. Republic previously offered 100MB of domestic roaming, and is dropping that to 25MB. Republic hasn't made this policy super clear in the past, so this information wasn't exactly easy to come by.
One of the more innovative low-cost MVNOs in the smartphone era has undoubtedly been Republic Wireless, a Sprint-powered carrier that offers extremely competitive pricing on the philosophy that, if people are given a good deal on wireless service, they will try to do whatever they can to keep that service afloat.
Around a month ago, we reported that Google had seemingly changed the refund window for paid apps and games on the Play Store to two hours. We tested our theory extensively, and 2 hours was the figure we landed on repeatedly. Now, the change is official: Google has updated the refund policy for paid apps and games on the Google Play support site to reflect the change to a two-hour window.
As with every iPhone release over the past four years, your average Android fan is probably summing up today's announcement with a big "so what?" In truth, it's an understandable, if predictable, reaction: Apple has quickly gained a reputation in the smartphone community for turning last year's (or the year before that) features into this year's thing you totally won't believe.
As a lumbering multi-hundred-billion dollar consumer product giant, though, Apple has lost the luxury of disrupting a market it took into the mainstream, and has in recent years moved more and more to the conservative side of the smartphone market, calibrating and refining on a basic hardware premise we've all been familiar with since the iPhone 4: one phone, one size, three storage options, and a dogged refusal to give in to market "trends" it didn't agree with.
If you're in one of the eligible countries, you're probably well aware that the Moto 360 has begun shipping, so we want to know if you bought one.
The Moto 360 is easily the most anticipated Android Wear device to date, and possibly even the most awaited smartwatch. Its semi-circular display and very modern but still watch-like design have been huge factors here - I would definitely agree the 360 is still the best-looking smartwatch we've seen, even compared to concept hardware.
The HTC Desire 820 is all about appealing to specification geeks, there really isn't any point in hiding it. Android's first 64-bit, octa-core chipset (Snapdragon 615), a 13MP camera, an 8MP selfie camera, and a big 5.5" screen. This is a phone for the hardware geek on a budget, and budget it is: the 820 will retail in Europe for just 329 Euros.
We had the opportunity to sit down with the 820 at IFA, and while the numbers are big, the phone still feels well-within its price bracket.
The LG G3 Stylus is, frankly, LG's attempt to hit Samsung below the [pricing] belt for consumers in the market for a Note 4. The G3 Stylus, though, is a hell of lot cheaper, and for good reason: it's not a very impressive device. With a 5.5" qHD display and a quad-core Snapdragon 400 paired with 1GB of RAM and 8GB of storage, the G3 Stylus panders shamelessly to a price point, down to the capacitive rubber-tipped stylus that feels supremely disposable.
Lenovo is an up-and-coming player in the Android world, having taken the Chinese smartphone market by storm in the last couple of years. Now that it owns Motorola, we'll likely be hearing the Lenovo name even more often over here in the US as the company seeks to expand the presence of its Android portfolio across the world.
This is probably especially true of tablets, which Lenovo has consistently been creating for a number of years now, and an area where Motorola has generally fallen flat.
If you've been watching the tablet space lately, you've probably noticed Qualcomm isn't exactly winning the processor wars: Intel, Samsung, and NVIDIA have been slowly clawing back market share in a segment where cellular radios just aren't as important. The biggest gains have undoubtedly come for Intel, who have been extremely aggressive in pricing their mobile chipsets low and, allegedly, providing superior sell-through and promotional services for retailers and OEMs, something Qualcomm and NVIDIA simply don't have much experience with, and budget chipmakers like MediaTek and RockChip can't afford.
Huawei isn't a household name in America, and it's really not even one throughout Europe at this point, either. However, in China and much of southeast Asia, Huawei has been a rapidly emerging dominant force in the smartphone industry, and consistently tried to differentiate its products in the marketplace through engineering know-how. While this hasn't alwaysworked out, especially in America, Huawei is without a doubt one of the most advanced smartphone OEMs out there.
We had a chance to take a few minutes with Sony's latest and greatest in Berlin earlier today, and I have to say: we left impressed. While the company's smartphones have had basically zero market penetration in the US (aside from on T-Mobile), the Z1 and Z2 were both fine flagship devices when stacked up against their contemporary competitors.
The Z3 isn't a big upgrade over the Z2, for sure, but it does have a few noteworthy refinements.