It's hard to deny that Android Studio has been a big hit since its announcement at Google I/O this year, and despite the "Early Preview" moniker, developers have been flocking to it. Yesterday afternoon, version 0.2.0 was announced through the Android Developers account on Google+. The new version brings several bug fixes and updates to the IntelliJ IDE, Lint, Gradle, templates, layout rendering, and more. While the list of new features is relatively sparse, what has been added it pretty cool.
Hot on the heels of Bluebox's disclosure of the "Master Key" exploit, a Chinese blog has posted details of a similar vulnerability. This attack also sidesteps a bug in the signature verification step and allows seemingly innocent APKs to include a potentially dangerous payload; and like its brethren, Google has already patched the flaw and posted it to the Android Open Source Project (AOSP). The information comes to us from a China-based group (or possibly individual) calling itself the Android Security Squad.
Scary tales about Android malware have been told since before people started guessing what dessert name would start with the letter 'D' (it's "Donut," in case anybody has forgotten.) Most of those claims came and went, amounting to little more than ghost stories. Unfortunately, there are a few real ghouls and goblins for which we should be afraid. Back in February, one such monster was discovered lurking about that allowed modified APKs to be installed on your device while successfully side-stepping the cryptographic signature used to prevent that very thing.
Falcon Pro users have had a front-row seat to quite a bit of drama over the last few months. The events started when the app struck its 100,000 user token limit, which lead to the developer to reset user tokens in an effort to reallocate them to active users. Eventually, all of the tokens were consumed again, in part to the addition of multi-account support, and another "reset" was announced.
The first rule of Fight Club, is you don't... Wait, that was Project Mayhem? Oh, and this one is Project Anarchy. So many great movie jokes ruined because somebody gave this thing the wrong name. Alright, let's just be serious for a minute.
If you're a gamer, you've probably heard of a little company called Havok. You may have even heard of a few games using its Physics engine like Battlefield 3, BioShock (1 & 2), Assassin's Creed (all of 'em), Elder Scrolls V: Skyrim, and a few hundred more.
As Android users and enthusiasts, we sometimes find ourselves curious about the continuously evolving interfaces in Google's ecosystem. Over the years, there have been a number of changes to the Play Store, once known as the Android Market, but we've never had the pleasure of learning how some of the big design elements came to be. This week, Nick Butcher and Roman Nurik of Android Design in Action invited a couple members of the Android design team, Marco Paglia and Owen Otto, to share details about their process.
Have you ever refused to install an app because it wants too many permissions? Yeah, a lot of people have, and we don't blame them. A little too much trust can lead to stolen information, mysterious charges on your cellular bill, or worse. Thanks to developer M66B, we've got a simple way to lock down potentially misbehaving software. His new mod, XPrivacy, can block several types of activities and queries, despite the permissions granted at installation.
In the last few years, wireless speakers have exploded onto the scene with prices ranging from sub-$100 utility speakers up to a few thousand dollars for large home theater packages. A fairly new competitor, Wren, is trying to place itself in the ever more lucrative high-end bookshelf market. With a lineup of 3 wireless speakers priced at $399 each, the company is trying to take some attention away from the current leader, Sonos.
We know Blackberry isn't the most popular name around here, but it is a name that continues to pop up at some interesting times. Developers, in particular, may remember when the company - then known as RIM - launched Playbook OS 2.0 with the ability to run specially packaged apps developed for Android 2.3.3. Since that time, events and promotions have been run to encourage developers to bring their apps to the platform, but the aging requirement to target Gingerbread has become a burden.