CoPilot, a popular navigation and mapping company, released Live USA Standard and Premium v9 offline navigation apps to the Android Market on Monday, June 27th. While most people immediately think and resort to using Google Maps, CoPilot apps could come in quite handy for those without data plans (such as phones disconnected from service or Wi-Fi only) or in areas of poor data reception (I felt the need for something like this just this past weekend on a trip to a remote lake).
Artem is a die-hard Android fan, passionate tech blogger, obsessive-compulsive editor, bug hunting programmer, and the founder of Android Police.
Most of the time, you will find Artem either hacking away at code or thinking of the next 15 blog posts.
To help aspiring Android developers get off the ground and develop our next dream app, and after having massive success with our O'Reilly partnership, Android Police has partnered with informIT to give away a multitude of Android books to our readers. Each week or so, we're going to be giving away a different informIT Android book, asking for nothing but a minute of your time in return.
Android Wireless Application Development, 2nd Edition
To start things off, we're giving away Android Wireless Application Development, 2nd Edition, which was written by Shane Conder and Lauren Darcey and published by Addison-Wesley Professional in December 2010.
Skype, one of the most popular audio/video calling applications on the desktop and now property of Microsoft, has been long criticized for lacking any video support on Android and being generally unstable and prone to crashing. In an effort to rectify the situation and raise that 3.6-star Market average, the company released a major version update minutes ago from 188.8.131.523 to 184.108.40.206.
The update finally brings video calling, albeit to only a small subset of devices:
- Google Nexus S
- HTC Desire S
- Sony Ericsson Xperia neo
- Sony Ericsson Xperia pro
This is the first part of the roundup, which features games only. Apps and live wallpapers will come in a separate post soon.
A small update to the Google+ Android app, which is quickly becoming one of the top apps I use every day, was released a few minutes ago. The update mostly resolves login issues for those with multiple Gmail accounts (we've heard many of you complain about not being able to sign in because of that). Other additions include a new "spiffy" profile icon and UI polish.
Grab the update in the Market if you already have access to Plus, and if you don't, feel free to drop your name and email in this post.
Update: If you're the type that likes your games to be ad-free, then you'll be glad to know that Cut the Rope just landed in the Android Market sans ads. Of course, this mean you'll have to pay for it, but at $0.99, it's probably not going to break the bank. Hit the widget for download.
Today is just getting better and better with all these early presents.
Update 6.30.11: This deal is back for another go! We've updated the links to reflect the new listing, so grab it while it's hot.
It's not often that we see Motorola's Honeycomb tablets on sale, so when I saw $100 off the dual-core XOOM Wi-Fi as this morning's eBay Daily Deal, I had to let you guys know as soon as possible.
The deal is for the larger 32GB version and brings the price down from $599.99 to $499.99.
Ever since Google+ and a matching Android app were released yesterday, we've been salivating and trying to get through the invite-only wall as hard as we could with no avail. Today, Google brought the wall down and allowed anyone already on Plus invite their friends, which, if you ask me, is how the service should have launched in the first place.
Since you, our readers, are all our friends, we'll be giving out Google+ invites for as long as our hands can type today.
When the new Google Talk with voice and video calling was launched, those of you on T-Mobile who wanted to place calls on 3G quickly found out that it wasn't at all possible. Rather than connecting you to your dog for an afternoon chat, the application stubbornly insisted on only operating through a Wi-Fi connection. At Google I/O 2011, I was able to dig up some more technical details surrounding this limitation, even further upsetting hopeful customers.