As promised, Square Enix has released Lara Croft GO on Android today. It's a followup to the fantastic Hitman GO, but it's a distinctly Tomb Raider take on the turn-based genre. Lara Croft GO is less about precision, and more about exploration.

Like Hitman GO, you have predefined paths to traverse in this game. It's turn-based, so you get to go, then any enemies in the level go. Unlike Hitman, there's no limit on movements, and there are a lot more puzzles. You can wander around a level toggling switches and climbing walls until you figure out the best plan of attack.

The visual style is more detailed than Hitman GO, which had a board game aesthetic. Lara Croft GO has a cool low-poly thing going on. The animations are incredibly smooth and the environments are lovely. There are some limited in-app purchases, but the only one I've seen so far is a hint unlocker for $5. I'm not sure why you'd even do that. Seems like it would take all the fun out.