Some graphical benchmarks are meant to be fairly boring but reliable tests of visual output - the reliable Quadrant benchmark from Aurora Softworks is a good example. Others create an intense graphical test by making a fully-realized 3D environment, essentially a tech demo that's meant to be a digital ruler for the performance of competing components or devices. 3DMark's Android benchmark, with its space battle cutscene, is one of these tests.

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Now there's an alternative version of 3DMark. It tests the same technical parameters: frames per second, physics engine accuracy, power output, that sort of thing. The only thing that's different is the 3D cutscene. This one isn't a gigantic space battle, it's a huge sci-fi stargate thingy, which bears a passing resemblance to the "giant gun" inter-system travel points from EVE Online. Or if you want a slightly less nerdy comparison, it looks like a giant Large Hadron Collider that shoots spaceships instead of atoms.

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This version is also much more visually taxing thanks to higher polygon counts and more graphical effects. My Nexus 6 (Snapdragon 805 chipset, Adreno 420 GPU) can barely get 7-8 frames per second, whereas the current "Ice Storm Unlimited" 3DMark test will get 50-60fps. This is probably Futuremark's preparation for newer and more high-end Android hardware coming later this year, like the Exynos-powered Galaxy S6 or NVIDIA's SHIELD set-top box.