18
Mar
AndroidDevelopers-Thumb

Last December, Google announced LiquidFun, a cross-platform physics engine developers could use to create realistic gaming experiences. Now, as a part of Google Developer Day at this year's Game Developers Conference, the company has released version 1.0 out into the wild. It's also provided no shortage of videos demoing what the project is capable of.

LiquidFun is coded in C++ and based on Box2D, so developers can use it on any platform with a C++ compiler. Stable releases are available for download on github, as is the source code. Google has provided instructions for building the library, example apps, and unit tests for Android, Linux, Mac, and Windows for developers ready to dive in. You can hit that information up at the link below.

LiquidFun home page

Source: Google Developers Blog

Bertel King, Jr.
Born and raised in the rural South, Bertel knows what it's like to live without 4G LTE - or 3G, for that matter. The only things he likes sweeter than his tea are his gadgets, and while few objects burn more than a metal phone on a summer day, he prefers them that way anyway.

  • Hassan AlSaffar

    I hope to see them implanting a physics engine in Android animations to make it more interactive and responsive.

    • http://dabuxian.com/ Dabu

      You really would like to see Samsung-style liquid animations in simplistic stock Android? I don't think that'd fit well. :P

      • Hassan AlSaffar

        Not in Samsung gimmicky style but in a way that's useful like how refresh is being implemented in G+, Google Now, and Gmail apps. Having a GUI response makes the user feels that the OS is really responding to the user touches and commands.

    • John Smith

      yeah, some eye candy in normal apps would be fun... not a lot - just some button effects or so.

  • Matthew Fry

    Fewer bugs... ha.

    • Android Developer

      Didn't know what you were talking about till I watched the videos:
      "There are fewer bugs!"

  • https://plus.google.com/108596272537415356460/posts Jason Farrell

    That wave machine was out of phase...

  • https://plus.google.com/108596272537415356460/posts Jason Farrell

    That wave machine was out of phase...

  • Android Developer

    They should make a game engine, and also make a java wrapper for it, as done on LibGdx and AndEngine libraries.

  • Android Developer

    They should make a game engine, and also make a java wrapper for it, as done on LibGdx and AndEngine libraries.

  • Android Developer

    Where can I download the Android samples?

  • Davis Hernandez

    lol at the first video where it says "there are fewer bugs" and then they take a spider ragdoll out of the screen

  • http://bitly.com/company-s Emily Robins

    Google has traded at an
    average price to earnings multiple of 22.8x in the last five years.

  • http://www.augustasoftsol.com/ matthew

    mobile application development .. its nice app.. it is in live.. is there any sample apps there ? i would like to see how its work.. is any one using this.. ?

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