Nvidia wanted to wow us when it unveiled the Shield over a year ago at CES 2013, so naturally it pre-announced a bunch of games for the device. One of the titles mentioned at that event has only now arrived on Android. Rochard is a sci-fi platformer that was originally developed for the PlayStation Network and Steam, but now it's in the Play Store for $6.99.

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Gameplay in Rochard is based on the manipulation of gravity with a neat little handheld device called the G-Lifter. The game contains a mix of puzzle solving and combat across a number of highly detailed environments. The game itself is a 2D platformer, but the scenes do have some depth.

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The graphics look great, but that comes at a price. Rochard is optimized for Tegra 4 devices and you can't play it on anything else right now. Additionally, it requires a gamepad. Obviously the Shield is a prime candidate for Rochard, but devices like the Tegra Note and TransformerPad TF701T can be used if you have a separate gamepad.

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Ryan Whitwam
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as few would.

He's the author of a sci-fi novel called The Crooked City, which is available on Amazon and Google Play. http://goo.gl/WQIXBM

  • Nancho Urón

    I don't get why it's not compatible with my Tegra 4 device!

    • http://youtube.com/totoocyber Tony Balt

      Could works with mine

      • Nancho Urón

        Mine is a Slate 7 Extreme. Another reason not to buy a HP product again.

        • saltyzip

          Ping the developers, get them to add the Slate 7 Extreme, maybe just an oversight

      • Ivan Myring

        What is an enspert darkmoon

        • http://youtube.com/totoocyber Tony Balt

          Wiko Darkmoon (a Chinese rebranded device).

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  • WhoaManWtF

    The Qualcomm 800 could easily handle this game, stupid marketing is stupid, game probably sucks anyways most tegra exclusives have... They are always pretty but have no depth.

    • David Hart

      This isn't just Tegra exclusive exactly, It's actually been on PC/PS3 for like 3 years.
      It's pretty likely that this will make it's way onto the store as a non THD game.

      • renz

        could be time exclusive only. qualcomm also done the same thing in the past:


        but i remember in one of nvidia interview about shield that they were actively looking developer around the world to make game for their chip. and this is not the first PS3 game ported over to tegra 4.

        • WhoaManWtF

          Hopefully it is time exclusive and not too long, more than a couple months go buy and I won't buy it. These devs fall for this exclusive jazz from the chipset makers and then wonder why they don't see many copies of their app. I know a lot of mobile gamers and I honestly only know one person with a Tegra 4 device and that is a Shield and they don't use it daily.

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    • Himmat Singh

      Rochard is a fine PC game. Nvidia probably helped them port it so that's why it is an exclusive, for now at least. Take note that this is actually the full PC version of the game, content wise, with the same controls (which is why a controller or keyboard is absolutely necessary). Graphics do look a bit scaled down though, but that's understandable given the platform limitations.

  • ChainsawCharlie

    Quite steep price, especially since I got this on Steam already. Surely from a bundle or something.

    • Himmat Singh

      Yeah, I got mine from Humble as well.

  • Evin Oko

    Are developers that do platform exclusive games get special fund raising from respective platform ? I mean if I develop Tegra 4 exclusive game, will I get incentives fund from Nvidia ?

    Because I don't understand why any developer would develop exclusively for specific platform.
    If I ever develop a game, I would prefer it to be available on as many platform as possible, to catch the broadest market available.

    • atlouiedog

      I assume so. That or there are tools that made getting the Tegra 4 version out much easier and support for other devices will come later.

    • Himmat Singh

      From what I know, Nvidia doesn't pay developers in cash. What they do is they provide lots of test devices, and help market the game, both with come in handy for smaller indie devs. Also of course they help in the porting process directly in optimizing the game for mobile.

  • Robb Nunya

    I played this on my PC. Fun game with a half decent story.

    • Himmat Singh

      It is indeed decent, but the puzzles got a bit too tedious for me halfway through so I left it.

      • Robb Nunya

        I actually made it all the way through on the PC. Don't know that I'd have been able to do that on a touch screen.

  • Rustybolts

    compatible with my toshiba pro but wont be buying as its not compatible with my moga controler. Talk about making a niche product.