06
Mar
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A few days ago the Ouya folks announced the Ouya Everywhere initiative and the company's intention to expand the platform beyond the one inspirational-but-somewhat-disappointing Android-powered gaming console it's put out so far. Now it's announcing its first partner, Mad Catz, the developer of the less-inspirational-but-still-disappointing M.O.J.O system. To coincide with the news, Mat Catz is dropping the price of their product down fifty bucks to $199.99.

MOJO

The M.O.J.O. comes with stock Android out of the box, and there is nothing on the software side that tweaks the majority of mobile titles for hardware controls. This much-needed arrangement provides the console with the Ouya's 680 available games. That's not bad, and considering the M.O.J.O.'s superior hardware (Tegra 4 vs Tegra 3), this may now be the Ouya 2.0 some of you have been waiting for, even if it still does cost twice as much.

Mad Catz M.O.J.O.

Mad Catz and OUYA Announce Content Agreement to Bring OUYA to the M.O.J.O. Micro-Console for Android
New Agreement Signifies First Step in the OUYA Everywhere Initiative
M.O.J.O. Price Cut to $199.99 MSRP

SAN DIEGO, CALIF. & SANTA MONICA, CALIF- Mar. 6, 2014 - Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/ TSX: MCZ) and OUYA announced today a content agreement to bring OUYA® to the Mad Catz M.O.J.O. Micro-Console™ for Android™.  In addition, the price of M.O.J.O. will be reduced to an MSRP of $199.99 in the United States with similar price adjustments taking place in all major territories.

Announced earlier this week, the OUYA Everywhere initiative aims to bring OUYA to a wide variety of devices, with the M.O.J.O. Micro-Console being the first.  OUYA on M.O.J.O. is expected to debut later this spring with all existing and upcoming OUYA content available on the Mad Catz Micro-Console.

"Up until now, the game console experience has been locked inside a box,” said Julie Uhrman, CEO and founder of OUYA.  “Together with the hardware veterans at Mad Catz, we end that.  Today’s announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere."

“With more than 680 games and 33,000 developers signed up, OUYA features an impressive catalogue of content from AAA developers and independent publishers, all of which are designed to replicate the core gaming experience, taking advantage of the TV and controller,” said Darren Richardson, the President and CEO of Mad Catz Interactive, Inc.  “This agreement with OUYA encapsulates our vision of an open software platform powered by M.O.J.O.’s high-performance hardware, and supported by the entire ecosystem of GameSmart™ gaming accessories.  We believe today’s announcements will widen the appeal of M.O.J.O. introducing it to a greater number of passionate gamers.”

Bertel King, Jr.
Born and raised in the rural South, Bertel knows what it's like to live without 4G LTE - or 3G, for that matter. The only things he likes sweeter than his tea are his gadgets, and while few objects burn more than a metal phone on a summer day, he prefers them that way anyway.

  • Clayton ODonnell

    Ok people, let's get the comments going on this. I was thinking of getting one of these, but had not researched it yet. I'd rather see some real-life user opinions, not "reviews".

    • Glenn Dobson

      I have a Kickstarter OUYA and I'm very happy with it, best $99 I've ever spent on something like this. I'm a casual gamer, I don't have time to spend hours/days playing something, so being able to just play a fun game and quickly switch to something else is great for me. There are plenty of fun arcade style games on there to try before you hand over any money. It's not a replacement for an Xbox/PS so don't bother with comparisons.

      • Averix

        Mine is collecting dust. It isn't a replacement for the PS4 or XBox One, I get that. However, it isn't isn't really a replacement or extension of the casual phone gaming world either. It's trying to be something in between and I'm afraid there is no market for that.

        • Glenn Dobson

          You might not be the market for it but obviously there are plenty of others that are, other wise Mad Cats, Nvidia, Game Stick wouldn't have tried, not to mention the rumors that Amazon and Google are also looking into this. If casual gaming wasn't a market Nintendo would have gone under long ago.

          • Averix

            There is one very fundamental difference you're neglecting. NVIDIA Shield uses the Google Play store. That means, your Shield can play games you can also download on your phone without paying twice. If you game on your phone at all, the OUYA model forces double payment. That is one main reason why it will die.

          • Daredevil1013

            A couple things...
            A majority of Google Play games are geared toward touch-oriented game play. A few here and there have controller support built in for them, but by and large, most don't translate well to controller/touchpad consoles. MadCatz partnering with OUYA is basically an admission of this problem. They are taking a beating over compatibility because it's hit or miss if a game will work or not. At least with OUYA's store, controller compatibility is a requirement to get in the market place.

            Secondly, most mobile games are less than $5. Most in the $1 to $2 range and the free to play market on Android has grown considerably, so pricing becomes even less of an issue there.

            I don't think a lot of people are hung up on paying the price of a happy meal for the convenience of getting it on another device. And if they are, they're not the kind of customer that's the lifeblood of survival for mobile or console developers or the industry anyway.

          • jm9843

            Re: gamepad compatibility and designed for TV play

            It's amazing how many people either don't get or won't concede this simple fact. OUYA got this really right.

  • Sean Lumly

    This is wonderful news. OUYA opening their platform to competitors is a great move. This should make it easier for hardware makers to produce Android consoles that are fully navigable via a controller and have access to an assortment of games that are guaranteed to work well with controllers.

    With this in place, we should see more and more hardware makers getting in on the action and in turn will see more software developers porting their titles to this platform.

    While mobile hardware may be limited compared to something like a PS4, there is no reason why Android couldn't run on much more capable desktop-grade hardware, or SoCs with more GPU cores (as is offered by many mobile GPU IPs). OUYAs move is a crucial step into Android being taken seriously as a console-capable OS. Lets see if Google will compete; Google Android seemingly lacks only the adequate interfaces and controller-only game restriction.

  • h4rr4r

    When can we get this software to install on tablets that have HDMI out?
    Then we can pair out own BT controllers and OUYA can exist without a console at all.

  • Glenn Dobson

    I think this is a great move by OUYA, it broadens their reach and provides an established store and game ecosystem. Plus this means they don't have to bare the full burden of developing the hardware and can focus more attention on the store and experience.

    • Averix

      Their store is just a fragmented offshoot of the Google Play store. The reason this will never succeed is simple. If you buy a game on OUYA for use on the console, you can't use it on your phone/tablet. If you buy the same game from Google Play, you can use it on your phones and/or tablets. If they had been an extension to the Play store rather than a replacement, it would have worked nicely.

      • Glenn Dobson

        As it has been pointed out since the very beginning, Google's rules prevent the Play Store being officially installed on anything like the OUYA, so it was never an option for them. If you buy a game for your PC how often do you get a copy to play on your console or phone etc? You buy an OUYA so that you can play a game on a TV with controller support already set up. I tired playing games on my phone and tablet, pairing a PS3 controller and all that. Too much trouble.

        • Andrew Beard

          It was an option for nVidia with the Shield.

        • Averix

          NVIDIA got the Play store on their device. Don't tell me OUYA couldn't. It was their business model from day one to control the titles and get the revenue share. If they'd managed to secure some killer titles exclusively, there may have been a case for that model. Alas, there are no killer titles for OUYA. They have a year left at most.

          • jm9843

            TowerFall is a "killer" title but you slept on it.

        • Mark Burley

          Yeah I agree tried running games on my TV with a n5 through slimport with a pro power but dropout slowdown and a big border killed that idea dead. I have an ouya and mojo and I love em if you put the amazon app on your ouya you can play games like vice city without root and it runs like a dream and supports the ps3 pad. On mojo if you download games from the tegra zone a good proportion of them work fine ie dead trigger 2 with ctrlr in PC mode works fine mc4 runs perfect I'm gonna get a ps4 but I'm having a great time with micro consoles!! Love em so much the amazon fire TV will be under my telly soon can't wait.

  • Gaurav Arora

    Awe I really wished OUYA/M.O.J.O. had launched in countries outside US/UK, and would have had a marketing budget to back them up. This thing would have sold out like hot cakes in India, China, South America :(

  • jm9843

    Smart move by Mad Catz. Contrary to popular belief, the OUYA offers a lot of gaming value for the buck - specializing in indie, retro, and emulation. If you're a gamer who enjoys that kind of thing.

    And there's some interesting stuff to be found on their (mostly exclusive) GDC lineup announced today - https://www.ouya.tv/gdc2014/?utm_source=feedly&utm_reader=feedly&utm_medium=rss&utm_campaign=gdc2014

  • David Hart

    I don't even want Ouya, I just want TowerFall on my Shield :V

  • hp420

    At $200 I'm going to pass. I can get an Ouya, root it, install Gapps, and end up with the same experience for half the price, or I can just wait to see what new Ouya is coming...I know it's on its way, so I may just do this anyway. Even if it's still $200 for 'Ouya 2' then I'll bite, because they've had a generation to work out bugs and get a better feel of what hardware is needed. They'll have a better grasp on what works with the target market.

    • primalxconvoy

      I wouldn't pay for an ouya 2 as they have by no way "worked on all the bugs" crippling it. The official pad still doesn't sync, not all games support third party controllers, it doesn't support more than one usb hard drive, attaching usb devices kills bluetooth sync, attaching a usb keyboard defaults many games to register the keyboard as "player 1" and upon booting it up, the damned thing takes forever and a day "scanning external memory" and then "scanning for apps" (all in the foreground with no way to remove the popup message).

      If Mojo releases this for the same price as an ouya, I might bite BUT Ouya has no way to transfer accounts and therefore saved games and purchases between consoles easily at present.

  • disqus_7XunpanFgK

    Is Ouya still in business?

  • Vinay N S

    Anyone know where I can get the Mojo controller? Just the controller not the whole console..
    I need a Bluetooth controller for my PC but Ouya's controller is too costly..
    (and yes i need Bluetooth only)

  • Jadon Levesque

    The new OUYA everywhere sound like a nice idea... OUYA portable with the form factor of a PSVita would be nice, but this is great too.