You know how it goes - some games just play better with physical buttons, and the latest title from Crescent Moon Games, Shadow Blade, feels like one of them. Yet if you disregard for a moment that you've ever used a gamepad before, this game won't remind you incessantly the way most side-scrollers do. The control scheme, which consists largely of taps and swipes, is actually pretty intuitive. With enough practice, it really makes the game worth playing.

ShadowBlade1 ShadowBlade2


You play as Kuro, a sword-wielding youngster who must ninja his way through enemies and, similarly, ninja his way around traps. The graphics are crisp, though the simplistic 3D models may look more attractive on a smartphone than a tablet. Regardless, the game is still covered in the high-level of polish we've come to expect from Crescent Moon Games.

Shadow Blade is listed as free, but you will need to pay for the full version after downloading it to enjoy most of the content. Out of the box, the game comes with 7 stages, but $1.99 will get you access to over 45 in total. Aside from that, there doesn't seem to be any surprises. The experience is ad-free, and there aren't any street peddlers trying to sell you 4,000 shurikens for $2.99.

Bertel King, Jr.
Born and raised in the rural South, Bertel knows what it's like to live without 4G LTE - or 3G, for that matter. The only things he likes sweeter than his tea are his gadgets, and while few objects burn more than a metal phone on a summer day, he prefers them that way anyway.

  • Sqube

    This game is installed just on the lack of IAP. If I like those first seven levels, I'll gladly buy it.

    We've got to put our money where our mouths are if we want to see the IAPification of all things go into the dustbin of history.

    • runderekrun

      Yeah. Reaper and Badlands released this way and both were eventually bought by me. More companies should release games like this!

      • Himmat Singh

        More importantly, game's such as these should clearly mention in their descriptions that they're demos and there is a on-time payment to unlock the full game with no IAP shenanigans.

  • Cheeseball

    Another game that implements IAPs properly.

  • Fatal1ty_93_RUS

    Is it kinda like the original Ninja Gaiden?

  • HR

    Nice, it has immersive mode.

  • Palko

    Hmm.. Looking on screenshot I can't say I'm interested. But still, credits to dev for implementing proper IAP.

  • Sir_Brizz

    CMG has done a great job with IAPs so far, in my opinion.

  • Blendi Krasniqi

    This looks great,14px is also a good platformer game ;)

    • Brendan

      That game gets so hard so fast. I've been stuck on one of the levels for literally 2 months.

  • Agung Rizani

    Cresscent moon deserve more for using IAPs correctly, i don't get why other developers that use shitty IAPs get more fame, it's not like mobile game consumer are usually a non thinking people who's not even gamer right? oh,right.