Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got an impressive Castlevania-style sidescroller, a destruction physics game, and a Rube Goldberg puzzler. Without further ado:


Magic Rampage

If you're in the mood for a little Castlevania nostalgia, then Magic Rampage is happy to oblige you. This side-scrolling action/RPG hybrid uses familiar platforming and battle elements, and anyone who's ever taken down Ridley or Dracula in 16 glorious bits will feel right at home. It's also got some pretty respectable pixel art, a few physics elements, and a collection of costumes/characters to keep you happy.


From the creators of Magic Portals, Magic Rampage is an addictive platformer that combines the action-RPG genre with hack 'n' slash gameplay! A tribute to the "Metroidvania" style!

  • Customize your own character
  • Dozens of lethal weapons, from knives to magical staffs
  • Integrated with Google Play Game's services
  • Explore dungeons filled with threatening creatures
  • Fast and fluid controls
  • Deep and engaging combat mechanics
  • Collect new weapons and armor for your characters
  • Loot all the gold you can carry
  • Many obstacles and secret areas to explore
  • Physics-based puzzles

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Demolition Duke

Mix Angry Birds and a bridge building simulator, and you'll get something like Demolition Duke. (After all, watching those digital bridges break was the most fun part of physics class, right?) You'll use explosives on various crucial points to blow these matchstick buildings, or in some cases, strategically accomplish some interesting tasks. Watch out for falling timber and the usual currency-based in-app purchases.


Demolition Duke invites players to his playground of destruction. In a cartoony 3D world they can try out all of his explosive toys. Players can use them to destroy expertly crafted constructions or they can try to place them carefully to complete various tasks which are waiting for them.

  • 17 tools of destruction to unlock and upgrade
  • 150 constructions to demolish
  • various tasks such as: beat time limit, drop a rag doll on a mattress to complete
  • nice 3D cartoony graphics
  • 3 distinctive environments: desert, spring meadow and ice field

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Rube Works: Rube Goldberg Game

If you haven't heard of Rube Goldberg, then read up: he's the father of all those intricate and overly complicated physics machines you've seen in movies and cartoons. This game follows the same ideas, tasking you with creating ridiculously complex Mouse Trap-style machines to accomplish simple tasks. Rube Works features some decent 3D graphics and is produced by Goldberg's actual descendants, though how much they actually contributed to the game itself isn't clear.


The first and only official Rube Goldberg puzzle game. Solve everyday problems in Rube’s trademark elaborate style by creating complex and hilarious machines. Is pouring a glass of juice just too straightforward and boring? Try using a jack-in-the-box, magnifying glass, string and a cymbal-wielding friend to achieve your goal. The more creative your solution the better!

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    Be sure to check out our gaming coverage from earlier today:

    Jeremiah Rice
    Jeremiah is a US-based blogger who bought a Nexus One the day it came out and never looked back. In his spare time he watches Star Trek, cooks eggs, and completely fails to write novels.
    • Matthew Fry

      I know nothing about Magic Rampage but I'm already intrigued only because their screenshots don't have high res character art covering half of them. Yay!

    • Cheeseball

      Magic Rampage looks nice, but I'm wary of it being free. How bad are the IAPs in this game?

      • André Santee

        Its pretty non-intrusive and non-annoying. Let me know if IAP ever gets close to get on your nerves :)

        • BetterWithRoot

          It's the dev! Thanks for an awesome looking game. i will be trying it out tonight (after work). Thank you for including joystick/keyboard support!

          • André Santee

            You're welcome :) I hope you'll enjoy it, and I'd love to hear your feedback.

            • BetterWithRoot

              I tried it out last night. It's good. I wasn't able to test out my OtG cable and controller, but I did play the first level (got the secret area too). The touch controls were surprisingly good(tested on Nexus7 '13); they weren't taking up a large portion of the screen and were easy to utilize. The gameplay (jumping around) felt a lot like Ghosts'N Goblins. I only had time to play through the first level. I will try to find some criticisms as I play.

              Over all I am impressed with the polish and control of the game. It was easy to do a double jump. I like the exploring aspect of it. I haven't played much so I was unable to test out the IAP. However, the fact that i was not bombarded with requests to purchase was nice. If I find myself playing the game more I usually try to purchase some IAP to support. After all, if you don't support what you like, it will go away.

              Keep up the great work! I will try to give it more time tonight; I really want to test how it works with an OtG and xbox controller.

            • André Santee

              Great to hear that. Let me know how the xbox controller works. I haven't tested with that specific one.

            • BetterWithRoot

              It worked great! Controls were spot on. OtG w/Xbox 360 controller connected to Nexus7 '13.

        • Cheeseball

          Thanks for replying.

          Before I try it out, what kind of IAP is it? Is it for in-game currency or did you make it like an expansion pack to unlock the rest of the game? (e.g. Reaper)

          • André Santee

            You're welcome! It's in game currency. There's no IAP-only currency by the way. You can make money by simply replaying levels. There are bonus levels intended to provide an extra loot for experienced players.

            • Cheeseball

              Are there any limitations that would prevent players from completing (starting level to last level) the game? (e.g. extremely hard boss/enemies that require expensive gear, paywall, etc.)

            • André Santee

              Absolutely not. Neither it becomes too easy if you buy anything with help from IAP.

            • Cheeseball

              I do have a suggestion: If you do have future plans on expanding the game, you can try making permanent, expansion pack IAP (which is more widely accepted than currency-based IAP) which adds more levels and play-ability just like how Reaper does it.

              You can keep the currency-based IAP for those casual/lazy players, then use expansion IAP for those who wish to continue adventuring in the Magic Rampage universe. It's a win-win situation for your intended audience and your income.


      Demolition Duke Gameplay Video by John Korsakov: http://www.youtube.com/watch?v=z1EK4CW3xNE

      Off-topic: Also Final Fantasy VI is now out for Android.